KING TRITON
lvl
74
8
Maxed
7
KING TRITON
Power: 1,062
HERO; OFFENSE; OCEANIC; THE LITTLE MERMAID
Offense:
2,702
2,702
Defense:
748
748
Health:
18,735
18,735
Recovery:
0
0
Crit Chance:
20.00%
20.00%
Crit Power:
150.00%
150.00%
Speed:
149
149
Potency:
0.00%
0.00%
Tenacity:
26.00%
26.00%
Precision:
14.00%
14.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
So Be It
Deal up to 4,053 damage to target opponent. If Ariel is a teammate, she is called to assist.
If Enraged, increase damage dealt by 30% and repeat this ability 1 time.
If Enraged, increase damage dealt by 30% and repeat this ability 1 time.
LVL 4
SPECIAL
Royal Rage
Deal up to 4,306 damage to a random opponent 3 times, ignoring Taunt. Each of these hits reduces the target's Defense by 10% until the end of this ability.
If Enraged, deal up to 5,066 damage to the primary target, with 30% bonus Critical Power.
Lose Reasonable. Gain Enraged.
If Enraged, deal up to 5,066 damage to the primary target, with 30% bonus Critical Power.
Lose Reasonable. Gain Enraged.
LVL 3
SPECIAL
Prismatic Blessing
Cleanse 1 Harmful effect from each teammate. Teammates not affected by any Harmful effects gain 15% Speed Meter.
If Reasonable, all teammates gain Triton's Boon for 1 turn.
Lose Enraged. Gain Reasonable.
If Reasonable, all teammates gain Triton's Boon for 1 turn.
Lose Enraged. Gain Reasonable.
LVL 3
PASSIVE
A Reasonable Merman
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:
Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 15% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.
Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 15% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.
LVL 2
LEADER
King of Atlantica
Teammates gain +10% Offense.
In Raids, grant the following effects:
'The Little Mermaid' teammates gain an additional 5% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
In Raids, grant the following effects:
'The Little Mermaid' teammates gain an additional 5% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
Full Gear List
1,683,000
400
300
500
600
500
1,120
200
180
540
585
80
180
120
40
60
135
40
40
350
300
725
300
300
100
100
130
691,500
200
150
250
300
250
620
100
100
270
315
40
90
120
20
20
45
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
300
300
100
80
270
270
100
100
40
40
90
90
130
20
20
20