SHANK
lvl
60
7
Maxed
7
SHANK
Power: 709
HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO
Offense:
1,158
1,158
Defense:
560
560
Health:
17,484
17,484
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
100
100
Potency:
23.00%
23.00%
Tenacity:
5.00%
5.00%
Precision:
4.00%
4.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
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LVL 2
BASIC
One Two Shank
Deal up to 706 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
LVL 2
SPECIAL
Shank You Very Much
Perform the following on target teammate and self 1 time: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.
10% chance per 'Wreck-It Ralph' teammate to gain 1 Magic for this ability.
10% chance per 'Wreck-It Ralph' teammate to gain 1 Magic for this ability.
LVL 1
SPECIAL
Style for Miles
Deal up to 1,665 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.
LVL 1
PASSIVE
Gonna Get Got
On turn start, perform the following on the opponent with the highest Speed Meter:
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Full Gear List
2,768,500
720
540
1,400
180
230
225
310
250
100
80
60
60
60
720
600
1,320
495
405
360
270
120
420
360
840
250
250
200
150
130
20
20
800,000
240
180
800
180
110
145
110
110
100
40
40
40
40
Gear Tier 9
809,000
240
180
300
360
300
720
100
40
270
180
80
180
40
135
120
20
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
200
60
180
150
40
135
130
20
20
20