URSULA

lvl

80

9

Maxed

7

URSULA

Power: 1,303

VILLAIN; OFFENSE; OCEANIC; THE LITTLE MERMAID

Offense:

3,557

3,557

Defense:

741

741

Health:

22,857

22,857

Recovery:

0

0

Crit Chance:

12.00%

12.00%

Crit Power:

192.50%

192.50%

Speed:

165

165

Potency:

30.00%

30.00%

Tenacity:

27.00%

27.00%

Precision:

22.00%

22.00%

Evasion:

22.00%

22.00%

Attack Speed:

2,123

2,123

Swap Sorcerer Stone for stat changes:

LVL 4

BASIC

Undoing

Deal up to 5,336 damage to the target opponent. 30% chance to steal 10% Speed Meter. If this ability deals a Critical Strike, guaranteed to steal Speed Meter.

If Empowered: Repeat this ability against the target opponent.

If Empowered: Repeat this ability against the target opponent.

LVL 5

SPECIAL

A Little Magic

Deals up to 14,006 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 1,494 damage each turn over 2 turns. On critical strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,494 damage over 2 turns.

If Empowered:

Deal up to 14,006 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,494 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,494 damage over 2 turns.

Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.

If Empowered:

Deal up to 14,006 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,494 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,494 damage over 2 turns.

Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.

LVL 4

SPECIAL

Poor Unfortunate Soul

This ability is Unavoidable. Purge 2 random Helpful effects from target opponent, and inflict Polymorph, transforming them into a sea polyp for 1 turn. Gain a copy of each Purged effect, excluding Taunt. This ability has 100% bonus Potency.

If Empowered: Reduce target's Speed Meter by 30%.

Sea polyps cannot attack and have 30% reduced Defense.

If Empowered: Reduce target's Speed Meter by 30%.

Sea polyps cannot attack and have 30% reduced Defense.

LVL 3

PASSIVE

My Poopsies

At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.

Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.

Flotsam and Jetsam: Each has 2,134 Offense, 371 Defense, 11,429 Health, 165 Speed, and 10% Critical Strike Chance.

When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.

Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.

Flotsam and Jetsam: Each has 2,134 Offense, 371 Defense, 11,429 Health, 165 Speed, and 10% Critical Strike Chance.

When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.

LVL 3

PASSIVE

Grasping Tendrils

This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent. 30% chance to steal 1 Magic from a random ability.

LVL 3

PASSIVE

Vengeance

The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:

Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.

Empowered:

Gain 5% bonus Offense, 5% bonus Crit chance.

Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.

Empowered:

Gain 5% bonus Offense, 5% bonus Crit chance.

LVL 2

LEADER

Sea Witch's Reign

Oceanic teammates gain 2% bonus Crit Power.

Villain teammates gain 17% bonus Offense.

Oceanic Villains gain both of these effects.

Villain teammates gain 17% bonus Offense.

Oceanic Villains gain both of these effects.

Full Gear List

748,000

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460

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748,000

160

120

200

240

200

400

520

460

200

150

200

80

60

80

180

135

180

50

20

45

2