Caius
FANTASYLAND
Updated:
9 minutes ago
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MOR'DU
lvl
80
8
Maxed
7
MOR'DU

Power: 1,113

VILLAIN; DEFENSE; WILDS; BRAVE; FOREST

Offense:
1,731
Defense:
772
Health:
37,256
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
138
Potency:
18.00%
Tenacity:
45.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Wild Swipe
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Perform a follow up attack when Ancient Rage empowered.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,731 damage to target opponent.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 1,731 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 1,731 damage. Deal 30% bonus damage.
Deal up to 2,597 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 2,597 damage. Deal 30% bonus damage.
Deal up to 2,597 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 2,597 damage. Deal 55% bonus damage.
Deal up to 3,462 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 3,462 damage. Deal 55% bonus damage.
Ruinous
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+15% chance to inflict Slow.
Requires Gear Tier 4
75
55
13,000
Level 3
+25% bonus damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Guaranteed to inflict Slow.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+25% bonus damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 5,193 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,793 damage to adjacent opponents. 30% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 5,193 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,793 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 5,193 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,793 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
Deal up to 5,193 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,793 damage to adjacent opponents. Inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
Deal up to 5,193 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,793 damage to adjacent opponents. Inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 80% bonus damage.
Savage Howl
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Offense Down on adjacent opponents.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Offense Down.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,688 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent.

Gain [TAUNT] for 1 turn.
Deal up to 1,688 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 30% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 2,532 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 30% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 2,532 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 45% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 3,375 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 45% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Ancient Rage
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+1 Offense Up duration.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Increase Health threshold by 10%.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 Counter per Wilds teammate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
Increase Health threshold by 10%.
Requires Gear Tier 10
150
150
125
293,750
65
The first time Mordu's Health drops below 40%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 1 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
The first time Mordu's Health drops below 40%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 2 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
The first time Mordu's Health drops below 50%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 2 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
When Health drops below 50%, gain Offense Up for 2 turn, 1 Counter per Wilds teammate, and remove Stun from self.

Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 50%.
When Health drops below 60%, gain Offense Up for 2 turn, 1 Counter per Wilds teammate, and remove Stun from self.

Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 60%.
Full Gear List
1,609,500
400
300
500
600
500
1,060
180
140
450
405
100
225
40
180
60
40
20
20
350
300
650
200
250
150
100
65
20
Gear Tier 9
660,500
200
150
250
300
250
560
100
60
270
180
40
90
20
90
60
20
20
20
Gear Tier 10
949,000
200
150
250
300
250
500
350
300
650
200
250
80
80
180
225
150
60
135
100
20
90
65
20
20