Caius
FANTASYLAND
Updated:
7 minutes ago
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PETE
lvl
90
10
Maxed
7
PETE

Power: 1,427

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
4,302
Defense:
1,022
Health:
23,245
Recovery:
0
Crit Chance:
11.00%
Crit Power:
150.00%
Speed:
196
Potency:
54.00%
Tenacity:
46.00%
Precision:
36.00%
Evasion:
36.00%
Attack Speed:
18

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Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 4,302 damage to target opponent.
Deal up to 4,302 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 6,453 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 6,453 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 8,604 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 13,982 damage to target opponent. Inflict Continuous Damage dealing up to 2,151 damage over 2 turns.
Deal up to 13,982 damage to target opponent. Inflict Continuous Damage dealing up to 2,151 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 2,151 damage over 2 turns.
Deal up to 20,972 damage to target opponent. Inflict Continuous Damage dealing up to 3,227 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 3,227 damage over 2 turns.
Deal up to 20,972 damage to target opponent. Inflict Continuous Damage dealing up to 3,227 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 3,227 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 27,963 damage to target opponent. Inflict Continuous Damage dealing up to 4,302 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 4,302 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 3,227 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 3,227 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 4,840 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 4,840 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 6,453 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.