EEYORE
lvl
78
8
Maxed
7
EEYORE
Power: 1,101
HERO; DEFENSE; WILDS; WINNIE THE POOH; FOREST
Offense:
1,590
1,590
Defense:
1,067
1,067
Health:
36,226
36,226
Recovery:
0
0
Crit Chance:
0.00%
0.00%
Crit Power:
150.00%
150.00%
Speed:
120
120
Potency:
40.00%
40.00%
Tenacity:
26.00%
26.00%
Precision:
10.00%
10.00%
Evasion:
22.00%
22.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 4
BASIC
I'LL STAY HERE AND BE MISERABLE
Inflict [DAMPENED] for 1 turn on this character. Grant 15% Speed Meter to 'Winnie the Pooh' teammates, and the character Piglet is attached to. On Defense, this character gains [DEFENSE UP] for 1 turn.
Deal up to 2,385 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
Deal up to 2,385 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
LVL 4
SPECIAL
A BLUSTERY DAY
Deal 2,922 damage to target and adjacent opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on adjacent opponents.
If 'Winnie the Pooh' is a teammate, instead deal 2,087 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
If 'Winnie the Pooh' is a teammate, instead deal 2,087 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
LVL 3
PASSIVE
SORT OF ATTACHED TO IT
On Battle Start, or if this effect is Cleansed or Purged, cleanse all Harmful effects from this character and gain [EEYORE'S TAIL]. When a character with [EEYORE'S TAIL] [EEYORE'S TAIL] takes damage, move it to the character dealing the damage.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
LVL 3
PASSIVE
THANKS FOR NOTICING ME
Once per turn when this character takes damage, 60% chance to inflict 1 of the following Harmful Effects for 1 turn on the character dealing the damage, prioritizing effects they don't have: [OFFENSE DOWN], [SLOW], [DAMPENED].
Full Gear List
1,625,000
400
300
500
600
500
1,060
180
140
450
360
160
360
60
180
60
20
350
300
650
250
200
200
100
65
20
20
666,500
200
150
250
300
250
560
100
60
225
180
80
180
40
90
60
20
Gear Tier 10
958,500
200
150
250
300
250
500
350
300
650
250
200
80
80
225
180
200
80
180
100
20
90
65
20
20