JASMINE
lvl
79
9
Maxed
7
JASMINE
Power: 1,262
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,903
1,903
Defense:
706
706
Health:
21,871
21,871
Recovery:
1,032
1,032
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
148
148
Potency:
40.00%
40.00%
Tenacity:
45.00%
45.00%
Precision:
22.00%
22.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Suitors Beware
Deal up to 2,776 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 18,044 Health. Has 706 Defense. Deal up to 3,140 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 18,044 Health. Has 706 Defense. Deal up to 3,140 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 3
SPECIAL
Acrobatic Assault
Deal up to 4,282 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
LVL 4
PASSIVE
Free Spirit
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
LVL 3
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 2,855 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 2,855 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
1,163,000
240
180
300
360
300
600
420
360
840
350
250
100
60
315
225
150
60
135
150
20
40
135
130
20
20
20
20
1,163,000
240
180
300
360
300
600
420
360
840
350
250
100
60
315
225
150
60
135
150
20
40
135
130
20
20
20
20