Anaa
LOG : Le gras c’est la vie
Updated:
9 minutes ago
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RAFIKI
lvl
57
6
Maxed
7
RAFIKI

Power: 586

HERO; SUPPORT; WILDS; THE LION KING

Offense:
840
Defense:
370
Health:
13,501
Recovery:
1,052
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
85
Potency:
5.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

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Correction!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to perform an Extra Attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to perform an Extra Attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 840 damage to target opponent.
Deal up to 840 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 630 damage.
Deal up to 1,260 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 945 damage.
Deal up to 1,260 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 945 damage.
Deal up to 1,680 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 1,260 damage.
Don't Dawdle!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Adds 50% chance to gain an Extra Attack.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% chance to perform an Extra Attack.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 2,310 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 2,310 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 3,465 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 3,465 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Deal up to 4,620 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Restore Balance
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% Health restored for each Harmful effect Cleansed.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
Increase target teammate's Speed Meter by 30%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Cleanse all Harmful effects from target teammate and restore up to 1,578 Health.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,578 Health. Restore 210 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,894 Health. Restore 210 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,894 Health. Restore additional 210 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 2,209 Health. Restore additional 210 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Wise Move
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% chance to gain Evade.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% chance to gain Evade.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
25% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
Full Gear List
2,497,000
60
280
70
50
60
70
50
60
70
50
120
280
200
120
600
450
1,200
150
195
325
195
75
100
80
100
80
600
500
1,120
450
225
450
120
20
135
350
300
725
250
150
250
130
50
20
Gear Tier 7
145,000
60
280
70
50
60
70
50
60
70
50
120
280
200
120
Gear Tier 8
700,000
200
150
700
150
75
185
115
35
100
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
60
40
225
90
80
225
20
120
20
20
20
90
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
250
150
60
40
225
135
250
60
225
40
130
50
20
20
45
20
20