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No Club
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MIGUEL
lvl
3
1
7
MIGUEL

Power: 142

HERO; SUPPORT; MYTHICAL; COCO; SORCERER'S STUDENT

Offense:
63
Defense:
31
Health:
615
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

MIGUEL'S MELODIES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to Purge a random helpful effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to Purge a random helpful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 47 damage. 50% chance to Purge 1 random helpful effect.
Deal up to 47 damage. 65% chance to Purge 1 random helpful effect.
Deal up to 71 damage. 65% chance to Purge 1 random helpful effect.
Deal up to 71 damage. 80% chance to Purge 1 random helpful effect.
Deal up to 95 damage. 80% chance to Purge 1 random helpful effect.
UP BEAT TEMPO
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to grant Unstoppable for 2 turns to self and adjacent teammates.
Requires Gear Tier 3
50
5,000
Level 3
+5% Speed Meter increase.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to grant Unstoppable.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% Speed Meter increase.
Requires Gear Tier 9
100
100
50
141,250
25
This character and adjacent teammates gain the following: Gain Haste for 2 turns.

Fill Speed Meter of adjacent teammates by 10%.

Gain 1 Encore Note, up to a max of 5.
This character and adjacent teammates gain the following: Gain Haste for 2 turns. 30% chance to gain Unstoppable for 2 turns.

Fill Speed Meter of adjacent teammates by 10%.

Gain 1 Encore Note, up to a max of 5.
This character and adjacent teammates gain the following: Gain Haste for 2 turns. 30% chance to gain Unstoppable for 2 turns.

Fill Speed Meter of adjacent teammates by 15%.

Gain 1 Encore Note, up to a max of 5.
This character and adjacent teammates gain the following: Gain Haste for 2 turns. 45% chance to gain Unstoppable for 2 turns.

Fill Speed Meter of adjacent teammates by 15%.

Gain 1 Encore Note, up to a max of 5.
This character and adjacent teammates gain the following: Gain Haste for 2 turns. 45% chance to gain Unstoppable for 2 turns.

Fill Speed Meter of adjacent teammates by 20%.

Gain 1 Encore Note, up to a max of 5.
SPOTLIGHT DEBUT
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+1 Harmful effect Flipped.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+2% Health restored.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 Harmful effect Flipped.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+2% Health restored.
Requires Gear Tier 10
150
150
125
293,750
65
Flip 1 Harmful effect on self and all teammates, prioritizing Charm, Stun, Sleep, and then Silence.

Restore Health equal to 5% of this character's max Health per Encore Note on this character.

Gain 1 Encore Note, up to a max of 5.
Flip 2 Harmful effects on self and all teammates, prioritizing Charm, Stun, Sleep, and then Silence.

Restore Health equal to 5% of this character's max Health per Encore Note on this character.

Gain 1 Encore Note, up to a max of 5.
Flip 2 Harmful effects on self and all teammates, prioritizing Charm, Stun, Sleep, and then Silence.

Restore Health equal to 7% of this character's max Health per Encore Note on this character.

Gain 1 Encore Note, up to a max of 5.
Flip 3 Harmful effects on self and all teammates, prioritizing Charm, Stun, Sleep, and then Silence.

Restore Health equal to 7% of this character's max Health per Encore Note on this character.

Gain 1 Encore Note, up to a max of 5.
Flip 3 Harmful effects on self and all teammates, prioritizing Charm, Stun, Sleep, and then Silence.

Restore Health equal to 9% of this character's max Health per Encore Note on this character.

Gain 1 Encore Note, up to a max of 5.
ENCORE!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+15% chance to gain Stealth and Evasion.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% max Health restored and +5% Speed Meter filled per Encore Note.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+15% chance to gain Stealth and Evasion.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+5% max Health restored and +5% Speed Meter filled per Encore Note.
Requires Gear Tier 10
150
125
50
165,000
50
On battle start or revive this character begins with 1 Encore Note. This character can have up to a max of 5 Encore Notes.

When this character would be defeated, if they are affected by any Encore Notes, instead restore up to 5% of their max Health and 5% of their Speed Meter per Encore Note affecting them. Then lose all Encore Notes.

On any character being defeated, 50% chance for this character to gain Stealth for 1 turn and Evasion if he has less than 3.
On battle start or revive this character begins with 1 Encore Note. This character can have up to a max of 5 Encore Notes.

When this character would be defeated, if they are affected by any Encore Notes, instead restore up to 5% of their max Health and 5% of their Speed Meter per Encore Note affecting them. Then lose all Encore Notes.

On any character being defeated, 65% chance for this character to gain Stealth for 1 turn and Evasion if he has less than 3.
On battle start or revive this character begins with 1 Encore Note. This character can have up to a max of 5 Encore Notes.

When this character would be defeated, if they are affected by any Encore Notes, instead restore up to 10% of their max Health and 10% of their Speed Meter per Encore Note affecting them. Then lose all Encore Notes.

On any character being defeated, 65% chance for this character to gain Stealth for 1 turn and Evasion if he has less than 3.
On battle start or revive this character begins with 1 Encore Note. This character can have up to a max of 5 Encore Notes.

When this character would be defeated, if they are affected by any Encore Notes, instead restore up to 10% of their max Health and 10% of their Speed Meter per Encore Note affecting them. Then lose all Encore Notes.

On any character being defeated, 80% chance for this character to gain Stealth for 1 turn and Evasion if he has less than 3.
On battle start or revive this character begins with 1 Encore Note. This character can have up to a max of 5 Encore Notes.

When this character would be defeated, if they are affected by any Encore Notes, instead restore up to 15% of their max Health and 15% of their Speed Meter per Encore Note affecting them. Then lose all Encore Notes.

On any character being defeated, 80% chance for this character to gain Stealth for 1 turn and Evasion if he has less than 3.
INSTRUMENTAL SUPPORT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Non-summoned Mythical teammates gain: On defeat, if Miguel is on the battlefield then 10% chance to Revive with 30% of max Health restored. Chance to Revive is increased by 5% per Encore Note on this character.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+5% base chance to Revive.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% max Health restored on Revive.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+5% base chance to Revive.
Requires Gear Tier 10
275
175
150
368,750
115
Non-summoned Mythical teammates gain the following:

Increase Speed by 10%, +2% per Encore Note on this character.
Non-summoned Mythical teammates gain the following:

Increase Speed by 10%, +2% per Encore Note on this character.

On defeat, if Miguel is on the battlefield then 10% chance to Revive with 30% of max Health restored. Chance to Revive is increased by 5% per Encore Note on this character.
Non-summoned Mythical teammates gain the following:

Increase Speed by 10%, +2% per Encore Note on this character.

On defeat, if Miguel is on the battlefield then 15% chance to Revive with 30% of max Health restored. Chance to Revive is increased by 5% per Encore Note on this character.
Non-summoned Mythical teammates gain the following:

Increase Speed by 10%, +2% per Encore Note on this character.

On defeat, if Miguel is on the battlefield then 15% chance to Revive with 40% of max Health restored. Chance to Revive is increased by 5% per Encore Note on this character.
Non-summoned Mythical teammates gain the following:

Increase Speed by 10%, +2% per Encore Note on this character.

On defeat, if Miguel is on the battlefield then 20% chance to Revive with 40% of max Health restored. Chance to Revive is increased by 5% per Encore Note on this character.
Full Gear List
1
3
5
15
2,205,000
4
20
20
60
8
40
75
480
105
165
225
30
35
105
175
210
90
105
30
35
70
50
50
100
100
50
480
360
1,000
120
270
175
190
100
60
60
120
60
480
400
920
225
540
225
120
60
180
20
280
240
610
150
300
150
130
50
Gear Tier 2
1
3
Gear Tier 3
1
3
Gear Tier 4
15,000
4
20
4
20
12
60
8
40
Gear Tier 5
14,000
15
60
15
15
45
Gear Tier 6
59,500
30
140
35
30
35
30
35
60
70
30
35
30
35
Gear Tier 7
150,000
60
280
70
50
60
70
50
120
140
100
120
140
100
60
70
50
Gear Tier 8
600,000
160
120
600
120
110
115
110
100
40
40
40
40
Gear Tier 9
562,000
160
120
200
240
200
520
40
80
90
270
40
90
120
40
20
135
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
300
40
80
135
270
150
40
135
130
50
20
40
45
20
20