ANNA
lvl
71
8
Maxed
7
ANNA
Power: 1,130
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
2,422
2,422
Defense:
806
806
Health:
22,620
22,620
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
150
150
Potency:
17.00%
17.00%
Tenacity:
33.00%
33.00%
Precision:
16.00%
16.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Fierce Flame
Deal up to 3,633 damage to target opponent. 60% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 4
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
LVL 4
SPECIAL
This Way Guys!
Deal up to 2,679 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 45% chance to decrease Speed Meter of all opponents by 20%.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
LVL 3
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
1,366,500
320
240
400
480
400
920
140
120
315
450
80
180
120
40
40
225
60
40
280
240
610
150
250
100
150
130
562,000
160
120
200
240
200
520
80
60
180
225
40
90
120
20
20
90
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
250
60
60
135
225
100
150
40
40
90
135
130
20
20
20