Dracarys
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EMPEROR ZURG
lvl
71
8
Maxed
7
EMPEROR ZURG

Power: 1,197

VILLAIN; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; INTERSTELLAR

Offense:
2,485
Defense:
791
Health:
18,067
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
134
Potency:
0.00%
Tenacity:
26.00%
Precision:
16.00%
Evasion:
10.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Evil Aim
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% bonus damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% bonus damage dealt.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 828 damage to target opponent 3 times. Deal up to 30% bonus damage the higher the target's Health is.
Deal up to 828 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,243 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,243 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Deal up to 1,657 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Zurg Vision
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus damage dealt.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+20% bonus damage dealt.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 7,455 damage to target opponent. Deal up to 25% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 7,455 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 11,183 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 11,183 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 14,910 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Rapid Ion Blaster
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 378 damage to target opponent 23 times. 15% chance for each hit to chain to an adjacent opponent, dealing up to 366 damage.
Deal up to 378 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 366 damage.
Deal up to 567 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 549 damage.
Deal up to 567 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 549 damage.
Deal up to 756 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 732 damage.
Massive Ion Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce Magic cost by 1.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% base damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, deal up to 2,485 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,187 damage.
On turn start, deal up to 2,485 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,187 damage.
On turn start, deal up to 3,728 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 3,280 damage.
On turn start, deal up to 3,728 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 3,280 damage.
On turn start, deal up to 4,970 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 4,374 damage.
Galactic Evil
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+3% chance to gain Offense Up
Requires Gear Tier 6
150
75
25
77,500
Level 3
Decrease required Magic by 1.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+3% chance to gain Offense Up
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
Decrease required Magic by 1.
Requires Gear Tier 10
250
150
100
266,250
65
On receiving damage, this character has a 5% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
Full Gear List
749,000
160
120
200
240
200
520
120
80
40
315
225
80
40
135
20
20
140
120
380
130
50
100
20
20
45
100
150
Gear Tier 9
309,000
80
60
100
120
100
320
120
40
20
180
135
40
20
45
20
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
50
100
20
20
90
45
100
150
40
40
90
135
20
20