MRS. INCREDIBLE
lvl
90
10
Maxed
7
MRS. INCREDIBLE
Power: 1,442
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
4,432
4,432
Defense:
1,675
1,675
Health:
26,805
26,805
Recovery:
0
0
Crit Chance:
22.00%
22.00%
Crit Power:
190.00%
190.00%
Speed:
184
184
Potency:
41.00%
41.00%
Tenacity:
27.00%
27.00%
Precision:
36.00%
36.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 6,648 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 4,654 damage with 10% bonus damage per Hero teammate.
LVL 3
SPECIAL
Stretch Goals
Deal up to 7,645 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self. Inflict [STUN] on target opponent for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 2
SPECIAL
Long Arm of Attack
Deal up to 6,482 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 3
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 10% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 4,432 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 10% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 4,432 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 3
PASSIVE
Stay Flexible
When this character is attacked, 35% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 4,432 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 4,432 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
LVL 4
LEADER
Use Your Powers
Downtown Hero teammates gain 4% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 8% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 60% Speed Meter and 1 Magic for random abilities.
'The Incredibles' Hero teammates instead gain 8% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 60% Speed Meter and 1 Magic for random abilities.