WINNIE THE POOH
lvl
74
8
Maxed
7
WINNIE THE POOH
Power: 1,179
HERO; SUPPORT; WILDS; WINNIE THE POOH; FOREST
Offense:
2,560
2,560
Defense:
549
549
Health:
24,607
24,607
Recovery:
2,457
2,457
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
120
120
Potency:
24.00%
24.00%
Tenacity:
27.00%
27.00%
Precision:
10.00%
10.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
A LITTLE SOMETHING TO EAT
Deal up to 2,880 damage to target opponent. Inflict [SLOW] for 1 turn and 1 [SWEETENED] on target.
50% chance to inflict [SLOW] for 1 turn and 1 [SWEETENED] on adjacent.
Restore 2,948 health to this character.
On Defense if you have the Spell 'Hunny Pot', automatically perform it on a random opponent ignoring its Spell Charge.
50% chance to inflict [SLOW] for 1 turn and 1 [SWEETENED] on adjacent.
Restore 2,948 health to this character.
On Defense if you have the Spell 'Hunny Pot', automatically perform it on a random opponent ignoring its Spell Charge.
LVL 4
SPECIAL
WHERE'S <color=#FEF8E4>Piglet</color>?
Attach Piglet to target teammate, replacing other attached characters. If Piglet is already attached to a teammate, this ability will display 'Ability Not Ready' and cannot be used.
Piglet: When attached character loses 30% of max Health or 50% chance when inflicted with a Harmful effect, restore 2,948 health. Cleanse 1 Harmful effect from attached character.
After Piglet restores Health to a teammate, or the teammate he is attached to is defeated, attach Piglet to another random teammate. If there is no other teammate, remove Piglet and grant attached character an extra turn.
If Tigger is a teammate, 25% chance to inflict [FEAR] for 1 turn on him and grant him [HASTE] for 2 turns. If he already has [HASTE], grant him 25% Speed Meter instead.
Piglet: When attached character loses 30% of max Health or 50% chance when inflicted with a Harmful effect, restore 2,948 health. Cleanse 1 Harmful effect from attached character.
After Piglet restores Health to a teammate, or the teammate he is attached to is defeated, attach Piglet to another random teammate. If there is no other teammate, remove Piglet and grant attached character an extra turn.
If Tigger is a teammate, 25% chance to inflict [FEAR] for 1 turn on him and grant him [HASTE] for 2 turns. If he already has [HASTE], grant him 25% Speed Meter instead.
LVL 4
SPECIAL
RUMBLY IN MY TUMBLY
This character gains A Balloon. Gain 2,948 shield and gain 100% of this character's Recovery as a bonus shield.
On turn start, if this character has A Balloon, deal up to 3,520 damage to target and adjacent opponents. Deal 100% of this character's Shield as bonus damage.
On Defense, inflict [STUN] for 1 turn. Remove A Balloon.
A Balloon: When this character's shield is broken, remove this effect to gain 'Tumbled Over'. Gain 2 Magic for 'Rumbly in my Tumbly'.
On turn start, if this character has A Balloon, deal up to 3,520 damage to target and adjacent opponents. Deal 100% of this character's Shield as bonus damage.
On Defense, inflict [STUN] for 1 turn. Remove A Balloon.
A Balloon: When this character's shield is broken, remove this effect to gain 'Tumbled Over'. Gain 2 Magic for 'Rumbly in my Tumbly'.
LVL 3
PASSIVE
TUBBY LITTLE CUBBY
When this character loses 40% of his max Health at once, if he does not have A Balloon, he gains 'Tumbled Over'.
Tumbled Over: This character takes 35% less damage.
On Defense, take an additional 25% less damage.
On turn start, remove this effect. When this effect is removed, restore 2,457 to this character.
Tumbled Over: This character takes 35% less damage.
On Defense, take an additional 25% less damage.
On turn start, remove this effect. When this effect is removed, restore 2,457 to this character.
LVL 3
LEADER
WONDERFUL WORLD OF MAKE BELIEVE
In Club Conquest, On Defense, 'Winnie the Pooh' teammates gain the following:
30% Health.
When a teammate Piglet is attached to would be defeated, 25% chance to instead restore 2,457 Health to them and grant Invincibility until the end of the current turn.
On Battle Start, Tigger's base Speed becomes 1 higher than the fastest character on the battlefield. Tigger gains +3% Speed per 2 [CHARGED].
30% Health.
When a teammate Piglet is attached to would be defeated, 25% chance to instead restore 2,457 Health to them and grant Invincibility until the end of the current turn.
On Battle Start, Tigger's base Speed becomes 1 higher than the fastest character on the battlefield. Tigger gains +3% Speed per 2 [CHARGED].
Full Gear List
1,007,500
240
180
300
360
300
660
120
60
60
360
225
180
40
60
60
20
135
20
210
180
420
100
200
100
100
65
20
413,500
120
90
150
180
150
360
60
40
20
180
135
90
20
60
20
20
45
20
Gear Tier 10
594,000
120
90
150
180
150
300
210
180
420
100
200
100
40
60
20
90
180
90
100
40
90
65
20
20