WILL TURNER
lvl
72
8
Maxed
7
WILL TURNER
Power: 914
HERO; SUPPORT; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
2,093
2,093
Defense:
760
760
Health:
25,387
25,387
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
120
120
Potency:
21.00%
21.00%
Tenacity:
8.00%
8.00%
Precision:
27.00%
27.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
TIME TO GO
Deal up to 2,198 damage to target opponent. 30% chance to repeat the attack if the opponent is inflicted with [SILENCE] or [SLEEP].
LVL 2
SPECIAL
I HAVE YOUR ORDER
Deal 3,767 damage to target & adjacent opponents. Inflict 2 [CONTINUOUS DAMAGE] dealing 1,884 damage for 3 turns.
LVL 2
SPECIAL
A HERO AMONGST PIRATES
Cleanse 1 Harmful effect from all teammates. Cleanse 1 extra Harmful effect if the teammate is a 'Pirates of the Caribbean' character. 25% chance to grant teammates [HARMFUL IMMUNITY] for 2 turns, guaranteed for 'Pirates of the Caribbean' character.
LVL 2
PASSIVE
AYE! AVAST!
Once per turn when an opponent gains bonus Speed Meter, steal that Speed Meter and share it with teammates. While stealing the Speed Meter there is a 50% chance to steal 2 random Helpful effects.
LVL 2
PASSIVE
IF I MAY
At start of the turn perform one of the following:
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 2 turns to all teammates.
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 2 turns to all teammates.
LVL 2
PASSIVE
CAPTAIN OF THE FLYING DUTCHMAN
This character gains 1 Captain's Chest whenever a 'Pirates of the Caribbean' or 'Oceanic' teammate takes damage. Upon gaining 10 Captain's Chests this character gains [EMPOWERED].
[EMPOWERED]: Gain [INVULNERABLE] for 2 turns and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
[EMPOWERED]: Gain [INVULNERABLE] for 2 turns and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
Full Gear List
1,984,000
480
360
600
720
600
1,320
200
100
585
315
180
450
100
270
120
20
40
20
20
420
360
840
250
250
250
150
130
20
20
815,000
240
180
300
360
300
720
120
60
360
180
80
225
20
45
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
250
80
225
150
40
135
130
20
20
20