DASH
lvl
30
3
7
DASH
Power: 245
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT
Offense:
325
325
Defense:
63
63
Health:
2,589
2,589
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
115
115
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
24
24
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
QUICK HITS
Deal up to 183 damage to target opponent. 50% chance to chain to an adjacent opponent.
Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
LVL 1
SPECIAL
HEADS UP!
Deal up to 157 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
LVL 2
SPECIAL
THE DASH
Deal up to 387 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.
Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
LVL 1
PASSIVE
FASTER THAN A ROCKET
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.
Gain 10% bonus Evasion for each [CHARGED] on this character.
On Evade, lose 2 [CHARGED].
Gain 10% bonus Evasion for each [CHARGED] on this character.
On Evade, lose 2 [CHARGED].
Full Gear List
1,455,000
8
40
4
20
4
20
4
20
4
20
75
460
210
165
135
105
140
210
175
105
70
50
100
100
50
50
360
270
600
90
170
225
165
360
300
600
270
225
135
210
180
345
150
100
100
13,500
8
40
4
20
4
20
4
20
4
20
Gear Tier 5
16,000
15
60
30
15
15
15
Gear Tier 6
52,000
60
120
70
60
70
30
35
30
35
Gear Tier 7
155,000
60
280
70
50
120
140
100
120
140
100
60
70
50
60
70
50
Gear Tier 8
300,000
120
90
300
90
70
105
105
Gear Tier 9
376,500
120
90
150
180
150
300
60
60
135
135
20
45
Gear Tier 10
542,000
120
90
150
180
150
300
210
180
345
150
100
60
40
135
90
100
40
90