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LILY HOUGHTON
lvl
66
8
Maxed
7
LILY HOUGHTON

Power: 988

HERO; SUPPORT; WILDS; JUNGLE CRUISE; ADVENTURER

Offense:
1,876
Defense:
818
Health:
21,570
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
133
Potency:
22.00%
Tenacity:
23.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Spear Vault
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target is affected by Slow, this ability deals a Critical Strike.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% Speed Meter stolen.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 1,571 damage to target opponent. Inflict Defense Down for 1 turn.

30% chance to Steal 10% Speed Meter.
Deal up to 1,571 damage to target opponent. Inflict Defense Down for 1 turn.

30% chance to Steal 10% Speed Meter. If target is affected by Slow, this ability deals a Critical Strike.
Deal up to 2,357 damage to target opponent. Inflict Defense Down for 1 turn.

30% chance to Steal 10% Speed Meter. If target is affected by Slow, this ability deals a Critical Strike.
Deal up to 2,357 damage to target opponent. Inflict Defense Down for 1 turn.

30% chance to Steal 20% Speed Meter. If target is affected by Slow, this ability deals a Critical Strike.
Deal up to 3,142 damage to target opponent. Inflict Defense Down for 1 turn.

30% chance to Steal 20% Speed Meter. If target is affected by Slow, this ability deals a Critical Strike.
Documenting History
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target had no Helpul effects: 30% chance to inflict an additional 1 Vulnerable.
Requires Gear Tier 3
50
5,000
Level 3
+1 Helpful effect. +5% Speed Meter reduction.
Requires Gear Tier 5
100
70
17,000
Level 4
Grant affected teammates 10% Speed Meter.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+1 Helpful effect. +5% Speed Meter reduction.
Requires Gear Tier 9
150
120
50
158,750
35
Purge and copy 2 Helpful effects on target opponent to 2 random teammates, preferring teammates who are the same role as target opponent.

If target had no Helpul effects:
Reduce Speed Meter by 10% + 5% per 'Adventurer' teammate. Inflict 1 Vulnerable.
If target has a Helpful effect:
Purge and copy 2 Helpful effects on target opponent to 2 random teammates, preferring teammates who are the same role as target opponent.

If target had no Helpul effects:
Reduce Speed Meter by 10% + 5% per 'Adventurer' teammate. Inflict 1 Vulnerable. 30% chance to inflict an additional 1 Vulnerable.
If target has a Helpful effect:
Purge and copy 3 Helpful effects on target opponent to 2 random teammates, preferring teammates who are the same role as target opponent.

If target had no Helpul effects:
Reduce Speed Meter by 15% + 5% per 'Adventurer' teammate. Inflict 1 Vulnerable. 30% chance to inflict an additional 1 Vulnerable.
If target has a Helpful effect:
Purge and copy 3 Helpful effects on target opponent to 2 random teammates, preferring teammates who are the same role as target opponent. Grant affected teammates 10% Speed Meter.

If target had no Helpul effects:
Reduce Speed Meter by 15% + 5% per 'Adventurer' teammate. Inflict 1 Vulnerable. 30% chance to inflict an additional 1 Vulnerable.
If target has a Helpful effect:
Purge and copy 4 Helpful effects on target opponent to 2 random teammates, preferring teammates who are the same role as target opponent. Grant affected teammates 10% Speed Meter.

If target had no Helpul effects:
Reduce Speed Meter by 20% + 5% per 'Adventurer' teammate. Inflict 1 Vulnerable. 30% chance to inflict an additional 1 Vulnerable.
Just Zipping By
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Frank is a teammate, Frank uses his 'A Very Vine Maneuver' ability on target regardless of Magic charge.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
+5% Speed Meter gain. +5% Speed Meter reduction.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
150
75
223,750
65
Deal up to 2,462 damage to target and flanking opponents. Inflict Slow for 1 turn. If an opponent already had a Harmful effect reduce Speed Meter by 10%.

Grant 'Adventurer' teammates 10% Speed Meter.
Deal up to 2,462 damage to target and flanking opponents. Inflict Slow for 1 turn. If an opponent already had a Harmful effect reduce Speed Meter by 10%.

Grant 'Adventurer' teammates 10% Speed Meter.

If Frank is a teammate, Frank uses his 'A Very Vine Maneuver' ability on target regardless of Magic charge.
Deal up to 3,693 damage to target and flanking opponents. Inflict Slow for 1 turn. If an opponent already had a Harmful effect reduce Speed Meter by 10%.

Grant 'Adventurer' teammates 10% Speed Meter.

If Frank is a teammate, Frank uses his 'A Very Vine Maneuver' ability on target regardless of Magic charge.
Deal up to 3,693 damage to target and flanking opponents. Inflict Slow for 1 turn. If an opponent already had a Harmful effect reduce Speed Meter by 15%.

Grant 'Adventurer' teammates 15% Speed Meter.

If Frank is a teammate, Frank uses his 'A Very Vine Maneuver' ability on target regardless of Magic charge.
Deal up to 4,925 damage to target and flanking opponents. Inflict Slow for 1 turn. If an opponent already had a Harmful effect reduce Speed Meter by 15%.

Grant 'Adventurer' teammates 15% Speed Meter.

If Frank is a teammate, Frank uses his 'A Very Vine Maneuver' ability on target regardless of Magic charge.
The Lay of the Land
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If affected teammate is Frank, he gains Harmful Immunity for 2 turns.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+10% Speed Meter gained.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+1 Harmful effect Flipped.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Speed Meter gained.
Requires Gear Tier 10
200
200
125
328,750
85
When Lily uses an ability she has a 50% chance to gain 1 Evasion, up to a max of 3. When Lily loses an Evasion, she gains 20% Speed Meter.

When an 'Adventurer' teammate scores a Critical Hit or Lily begins her turn with a Harmful effect, 30% chance to perform the following:

Self and adjacent 'Adventurer' teammates gain: Flip 2 Harmful effects. Gain 10% Speed Meter. Gain Tactics for 1 turn.
When Lily uses an ability she has a 50% chance to gain 1 Evasion, up to a max of 3. When Lily loses an Evasion, she gains 20% Speed Meter.

When an 'Adventurer' teammate scores a Critical Hit or Lily begins her turn with a Harmful effect, 30% chance to perform the following:

Self and adjacent 'Adventurer' teammates gain: Flip 2 Harmful effects. Gain 10% Speed Meter. Gain Tactics for 1 turn. If affected teammate is Frank, he gains Harmful Immunity for 2 turns.
When Lily uses an ability she has a 50% chance to gain 1 Evasion, up to a max of 3. When Lily loses an Evasion, she gains 20% Speed Meter.

When an 'Adventurer' teammate scores a Critical Hit or Lily begins her turn with a Harmful effect, 30% chance to perform the following:

Self and adjacent 'Adventurer' teammates gain: Flip 2 Harmful effects. Gain 20% Speed Meter. Gain Tactics for 1 turn. If affected teammate is Frank, he gains Harmful Immunity for 2 turns.
When Lily uses an ability she has a 50% chance to gain 1 Evasion, up to a max of 3. When Lily loses an Evasion, she gains 20% Speed Meter.

When an 'Adventurer' teammate scores a Critical Hit or Lily begins her turn with a Harmful effect, 30% chance to perform the following:

Self and adjacent 'Adventurer' teammates gain: Flip 3 Harmful effects. Gain 20% Speed Meter. Gain Tactics for 1 turn. If affected teammate is Frank, he gains Harmful Immunity for 2 turns.
When Lily uses an ability she has a 50% chance to gain 1 Evasion, up to a max of 3. When Lily loses an Evasion, she gains 20% Speed Meter.

When an 'Adventurer' teammate scores a Critical Hit or Lily begins her turn with a Harmful effect, 30% chance to perform the following:

Self and adjacent 'Adventurer' teammates gain: Flip 3 Harmful effects. Gain 30% Speed Meter. Gain Tactics for 1 turn. If affected teammate is Frank, he gains Harmful Immunity for 2 turns.
Full Gear List
1,999,500
480
360
600
720
600
1,320
180
180
450
540
160
360
100
360
120
40
40
20
420
360
840
200
350
200
200
130
20
20
Gear Tier 9
821,000
240
180
300
360
300
720
120
60
270
225
80
180
60
180
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
200
80
180
200
40
180
130
20
20
20
20