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MEGARA
lvl
53
6
Maxed
7
MEGARA

Power: 687

HERO; SUPPORT; MYTHICAL; HERCULES

Offense:
840
Defense:
466
Health:
13,675
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
17.00%
Tenacity:
17.00%
Precision:
0.00%
Evasion:
10.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

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I Can Handle This
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Hercules is a teammate, he will Assist.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 735 damage to target opponent.
Deal up to 735 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 1,103 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 1,103 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
Deal up to 1,470 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
I Won't Say
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Helpful effect Purged.
Requires Gear Tier 3
50
5,000
Level 3
30% chance to inflict Crit Chance Down for 2 turns.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+35% chance to inflict Crit Chance Down.
Requires Gear Tier 9
100
100
50
141,250
25
Inflict Offense Down for 2 turns.

Purge 1 Helpful effect. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 65% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Keep Moving Junior
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful Immunity duration.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,995 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 1 turn.

If Hercules is a teammate, he will Assist.
Deal up to 1,995 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,993 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,993 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Deal up to 3,990 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
I'm a Tough Girl
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
10% max Health restored on losing Undefeatable.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Gain 1 Undefeatable on turn start if Health is below 60%.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Gain Undefeatable on Critical Strike.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% Health restored.
Requires Gear Tier 10
150
150
125
293,750
65
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 15% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
Full Gear List
2,597,000
60
400
70
50
120
140
100
60
70
50
60
140
100
180
210
150
60
70
50
60
600
450
1,200
150
100
80
250
60
160
250
285
60
600
500
1,120
360
450
315
270
120
350
300
725
200
250
200
150
130
20
20
Gear Tier 7
220,000
60
400
70
50
120
140
100
60
70
50
60
140
100
180
210
150
60
70
50
60
Gear Tier 8
700,000
200
150
700
150
100
40
110
40
80
110
145
40
Gear Tier 9
685,500
200
150
250
300
250
620
80
60
180
225
60
135
40
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
250
60
80
180
225
200
80
180
150
40
135
130
20
20
20