MERIDA
lvl
77
9
Maxed
7
MERIDA
Power: 1,115
HERO; OFFENSE; WILDS; BRAVE; PRINCESS
Offense:
3,140
3,140
Defense:
764
764
Health:
19,478
19,478
Recovery:
0
0
Crit Chance:
17.00%
17.00%
Crit Power:
150.00%
150.00%
Speed:
155
155
Potency:
34.00%
34.00%
Tenacity:
32.00%
32.00%
Precision:
22.00%
22.00%
Evasion:
32.00%
32.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
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LVL 3
BASIC
My Own Hand
Deal up to 4,710 damage to target opponent and up to 3,297 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
LVL 3
SPECIAL
Rain of Arrows
Deal up to 4,710 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,178 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,178 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
LVL 2
SPECIAL
Choose Your Fate
Deal 10,205 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
LVL 4
PASSIVE
Will-o'-the-Wisps
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20