SULLEY
lvl
35
3
7
SULLEY
Power: 250
HERO; DEFENSE; DOWNTOWN; MONSTERS, INC.; DOWNTOWN HERO
Offense:
264
264
Defense:
137
137
Health:
4,207
4,207
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
91
91
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Powerhouse Punch
Deal up to 264 damage to target opponent. Deal 25% bonus damage per 'Hero' and 'Monsters, Inc.' teammate.
LVL 2
SPECIAL
Top Scarer
Deal up to 242 damage to all opponents. 50% chance to inflict [FEAR] for 2 turns. If opponent already had [FEAR], inflict or extend [OFFENSE DOWN] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
LVL 1
SPECIAL
Not Boo's Door
Deal up to 792 unavoidable damage to target opponent.
LVL 1
PASSIVE
PERKS OF THE JOB
The first time an opponent is inflicted with [FEAR] each turn, gain Shield equal to 10% of max Health.
This character can have up to 50% of max Health as Shield.
This character can have up to 50% of max Health as Shield.
LOCKED
PASSIVE
SCARY FEET
When an opponent receives [FEAR], 30% chance to perform the following on that opponent:
Deal up to 528 damage.
Gain 1 [EVASION].
Deal up to 528 damage.
Gain 1 [EVASION].
Full Gear List
1,695,500
12
60
4
20
315
280
105
315
105
150
50
360
270
800
90
95
195
100
80
200
60
80
60
360
300
720
270
225
120
270
180
210
180
495
150
100
200
130
100
20
20
7,500
12
60
4
20
Gear Tier 5
10,000
45
40
15
Gear Tier 6
33,500
90
80
105
30
35
Gear Tier 7
85,000
180
160
210
150
60
70
50
Gear Tier 8
500,000
120
90
500
90
35
115
100
40
80
40
40
40
Gear Tier 9
432,500
120
90
150
180
150
420
60
60
135
135
120
20
90
20
90
20
20
Gear Tier 10
627,000
120
90
150
180
150
300
210
180
495
150
100
200
60
20
60
135
90
180
130
100
20
20
90
20
20