MILO THATCH
lvl
49
5
7
MILO THATCH
Power: 455
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
730
730
Defense:
168
168
Health:
8,164
8,164
Recovery:
397
397
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
112
112
Potency:
10.00%
10.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
BOILER BONK
Deal up to 575 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
LVL 2
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 397 Health, increased by 298 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 60 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
Restore 397 Health, increased by 298 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 60 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
LVL 2
SPECIAL
MARTAG BARRAGE
Deal up to 760 damage to all opponents. Deal 20% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 1
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
LVL 1
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
Full Gear List
2,171,000
90
400
105
270
420
90
105
90
50
200
50
60
70
50
480
360
1,000
120
190
170
150
100
120
120
120
120
480
400
920
360
315
225
315
120
280
240
610
150
200
150
150
130
20
20
20
20
48,500
30
120
35
90
140
30
35
30
Gear Tier 7
150,000
60
280
70
50
180
280
200
60
70
50
60
60
70
50
Gear Tier 8
600,000
160
120
600
120
110
110
70
100
80
40
80
40
Gear Tier 9
568,000
160
120
200
240
200
520
40
40
40
180
180
40
40
90
180
120
40
40
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
200
150
40
20
40
135
180
135
150
40
40
135
130
20
20
20
20