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PETE
lvl
4
1
7
PETE

Power: 63

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
61
Defense:
17
Health:
332
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

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Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 61 damage to target opponent.
Deal up to 61 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 92 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 92 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 122 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 198 damage to target opponent. Inflict Continuous Damage dealing up to 31 damage over 2 turns.
Deal up to 198 damage to target opponent. Inflict Continuous Damage dealing up to 31 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 31 damage over 2 turns.
Deal up to 297 damage to target opponent. Inflict Continuous Damage dealing up to 46 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 46 damage over 2 turns.
Deal up to 297 damage to target opponent. Inflict Continuous Damage dealing up to 46 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 46 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 397 damage to target opponent. Inflict Continuous Damage dealing up to 61 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 61 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 46 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 46 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 69 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 69 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 92 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
2
3
10
15
2,581,500
40
60
210
490
315
30
35
210
90
105
315
30
35
60
70
50
100
50
150
600
450
1,200
150
385
155
110
100
80
80
120
80
80
600
500
1,120
270
630
90
270
120
350
300
725
150
350
50
150
130
Gear Tier 2
2
3
Gear Tier 3
2
3
Gear Tier 4
7,500
8
40
12
60
Gear Tier 5
10,000
30
50
45
Gear Tier 6
67,000
30
160
35
60
70
30
35
90
105
30
35
Gear Tier 7
145,000
60
280
70
50
120
140
100
60
70
50
180
210
150
Gear Tier 8
700,000
200
150
700
150
185
75
70
100
40
40
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
40
100
135
315
20
45
40
135
120
20
20
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
150
350
40
100
135
315
50
20
45
150
40
135
130
20
20
20
20