HADES
lvl
75
8
Maxed
7
HADES
Power: 852
VILLAIN; OFFENSE; MYTHICAL; HERCULES
Offense:
2,855
2,855
Defense:
626
626
Health:
19,543
19,543
Recovery:
0
0
Crit Chance:
25.00%
25.00%
Crit Power:
180.00%
180.00%
Speed:
130
130
Potency:
0.00%
0.00%
Tenacity:
45.00%
45.00%
Precision:
10.00%
10.00%
Evasion:
10.00%
10.00%
Attack Speed:
13
13
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Fireball
Deal up to 2,141 damage to target opponent.
Empowered: Deal up to 2,141 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
Empowered: Deal up to 2,141 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
LVL 1
SPECIAL
Scorched Earth
Deal up to 3,926 damage to target opponent and all flanking opponents.
If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 714 damage over 2 turns.
Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.
Empowered: Purge 1 Helpful effect from each target.
If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 714 damage over 2 turns.
Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.
Empowered: Purge 1 Helpful effect from each target.
LVL 1
SPECIAL
Combust
Deal up to 3,141 damage to all opponents.
If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.
Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.
Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
LVL 1
PASSIVE
Unbridled Rage
The first time this character falls below 60% Health: Gain Empowered. If already Empowered, immediately activate Combust regardless of its current Magic.
On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
Full Gear List
2,015,000
480
360
600
720
600
1,320
220
140
220
540
315
675
60
270
120
60
60
20
20
420
360
840
250
200
350
200
130
827,000
240
180
300
360
300
720
120
60
120
315
135
360
20
90
120
20
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
250
200
350
100
80
100
225
180
315
200
40
180
130
40
40