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FANTASYLAND
Updated:
7 minutes ago
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SOX
lvl
80
8
Maxed
7
SOX

Power: 1,103

HERO; SUPPORT; DOWNTOWN; LIGHTYEAR; TECH; INTERSTELLAR; DOWNTOWN HERO

Offense:
2,143
Defense:
675
Health:
27,685
Recovery:
1,606
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
118
Potency:
35.00%
Tenacity:
8.00%
Precision:
32.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

LIFE FORMS DETECTED
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Grant assisting teammate 25% bonus Crit Power.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 Helpful effect. Deal 804 damage. Inflict [VULNERABLE].
Purge 1 Helpful effect. Deal 804 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,205 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,205 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,607 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
I BOUGHT YOU 5 MINUTES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Taunt or Protect, damage is unavoidable and Purge Taunt and Protect.
Requires Gear Tier 3
50
5,000
Level 3
+25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+50% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,994 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency.
Deal up to 2,994 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 3,742 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 3,742 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 5,239 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
MY MISSIONS IS TO HELP YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% activation chance.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% activation chance.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate attacks an opponent, 20% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 718 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 857 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,072 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,393 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 718 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 857 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,072 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,393 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 1,077 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,286 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,607 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 2,089 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 1,077 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,286 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,607 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 2,089 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 1,436 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,714 damage. Inflict [CONTINUOUS DAMAGE], dealing 2,143 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 2,786 damage 3 times. Inflict [STUN] for 1 turn.
YOUR PERSONAL COMPANION ROBOT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain STASIS for 1 turn. When STASIS ends, Restore 30% of Max Health, gain 1 UNDEFEATABLE.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+25% Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% activation chance.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+25% Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,419 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,606 additional Health. Grant [CONTINUOUS HEALING], restoring 1,205 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,205 Health, call to assist on random opponents.
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,419 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,606 additional Health. Grant [CONTINUOUS HEALING], restoring 1,205 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,205 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,821 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,606 additional Health. Grant [CONTINUOUS HEALING], restoring 1,205 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,205 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 1,821 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,606 additional Health. Grant [CONTINUOUS HEALING], restoring 1,205 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,205 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 2,222 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,606 additional Health. Grant [CONTINUOUS HEALING], restoring 1,205 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,205 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
Full Gear List
1,609,500
400
300
500
600
500
1,060
80
120
80
450
360
180
100
120
270
60
40
350
300
650
200
250
200
50
65
20
Gear Tier 9
660,500
200
150
250
300
250
560
60
40
60
270
135
135
40
60
90
60
20
Gear Tier 10
949,000
200
150
250
300
250
500
350
300
650
200
250
60
80
180
225
200
60
180
20
50
20
45
65
20
20