SHANK
lvl
70
7
Maxed
7
SHANK
Power: 792
HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO
Offense:
1,334
1,334
Defense:
628
628
Health:
19,924
19,924
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
100
100
Potency:
23.00%
23.00%
Tenacity:
5.00%
5.00%
Precision:
4.00%
4.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
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LVL 2
BASIC
One Two Shank
Deal up to 813 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
LVL 2
SPECIAL
Shank You Very Much
Perform the following on target teammate and self 1 time: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.
10% chance per 'Wreck-It Ralph' teammate to gain 1 Magic for this ability.
10% chance per 'Wreck-It Ralph' teammate to gain 1 Magic for this ability.
LVL 1
SPECIAL
Style for Miles
Deal up to 1,918 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.
LVL 1
PASSIVE
Gonna Get Got
On turn start, perform the following on the opponent with the highest Speed Meter:
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Full Gear List
2,367,500
600
450
1,200
150
230
225
175
235
100
80
60
60
60
600
500
1,120
405
405
270
270
120
350
300
725
200
250
150
150
130
20
20
700,000
200
150
700
150
110
145
75
75
100
40
40
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
80
40
225
180
60
135
40
135
120
20
20
20
20
Gear Tier 10
982,000
200
150
250
300
250
500
350
300
725
200
250
80
80
180
225
150
40
135
150
40
135
130
20
20
20