LuisCM
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PETE
lvl
70
8
Maxed
7
PETE

Power: 977

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
2,616
Defense:
460
Health:
16,919
Recovery:
0
Crit Chance:
11.00%
Crit Power:
150.00%
Speed:
128
Potency:
28.00%
Tenacity:
20.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,616 damage to target opponent.
Deal up to 2,616 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 3,924 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 3,924 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 5,232 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 8,502 damage to target opponent. Inflict Continuous Damage dealing up to 1,308 damage over 2 turns.
Deal up to 8,502 damage to target opponent. Inflict Continuous Damage dealing up to 1,308 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,308 damage over 2 turns.
Deal up to 12,753 damage to target opponent. Inflict Continuous Damage dealing up to 1,962 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,962 damage over 2 turns.
Deal up to 12,753 damage to target opponent. Inflict Continuous Damage dealing up to 1,962 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,962 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 17,004 damage to target opponent. Inflict Continuous Damage dealing up to 2,616 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 2,616 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,962 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,962 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 2,943 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 2,943 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 3,924 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
1,953,000
480
360
600
720
600
1,320
120
200
360
630
80
180
80
270
120
40
40
40
40
420
360
840
200
350
100
150
130
Gear Tier 9
803,000
240
180
300
360
300
720
60
100
180
315
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
200
350
60
100
180
315
100
40
90
150
40
135
130
20
20
20
20