JANGLES THE CLOWN
lvl
70
5
Maxed
7
JANGLES THE CLOWN
Power: 531
VILLAIN; DEFENSE; DOWNTOWN; INSIDE OUT; DOWNTOWN VILLAIN
Offense:
926
926
Defense:
526
526
Health:
23,032
23,032
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
90
90
Potency:
0.00%
0.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Birthday Bash
Deal up to 833 damage to target opponent. 20% chance to inflict Stun for 1 turn if target opponent is affected by a Harmful effect.
LVL 1
SPECIAL
Birthday Party
Sends 2 of any combination of Red, Yellow or Blue Balloons toward target opponent and adjacent opponents.
Red Balloon: Deal up to 405 damage. Inflict Continuous Damage, dealing up to 232 damage over 2 turns.
Yellow Balloon: Deal up to 405 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 405 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
Red Balloon: Deal up to 405 damage. Inflict Continuous Damage, dealing up to 232 damage over 2 turns.
Yellow Balloon: Deal up to 405 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 405 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
LVL 2
SPECIAL
Ring the Bell
Deal up to 2,199 damage to target opponent. Deal 10% bonus damage per Harmful effect on target.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
LVL 1
PASSIVE
Holey Moley!
Deal up to 203 damage to target opponent 2 times.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
Full Gear List
2,160,500
90
420
105
90
210
90
105
270
315
90
50
100
50
150
480
360
1,000
120
155
115
175
235
100
80
80
60
480
400
920
315
405
120
135
225
280
240
610
150
250
130
150
20
20
50
59,500
30
140
35
30
70
30
35
90
105
30
Gear Tier 7
150,000
60
280
70
50
60
140
100
60
70
50
180
210
150
60
Gear Tier 8
600,000
160
120
600
120
35
75
115
115
100
40
40
40
Gear Tier 9
556,000
160
120
200
240
200
520
80
40
180
180
120
40
20
90
20
90
20
20
Gear Tier 10
795,000
160
120
200
240
200
400
280
240
610
150
250
40
80
135
225
130
20
150
20
20
135
20
20
50
20
45