PLATINUM ARIEL
lvl
90
10
Maxed
7
PLATINUM ARIEL
Power: 1,447
HERO; SUPPORT; OCEANIC; THE LITTLE MERMAID; PRINCESS; PLATINUM
Offense:
3,796
3,796
Defense:
1,292
1,292
Health:
33,489
33,489
Recovery:
3,408
3,408
Crit Chance:
23.00%
23.00%
Crit Power:
190.00%
190.00%
Speed:
195
195
Potency:
36.00%
36.00%
Tenacity:
41.00%
41.00%
Precision:
36.00%
36.00%
Evasion:
24.00%
24.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 4
BASIC
UNDER THE SEA
Deal 4,555 damage to target opponent and inflict [PRECISION DOWN] for 2 turns.
40% chance to inflict [OFFENSE DOWN] for 2 turns on the target.
40% chance to inflict [OFFENSE DOWN] for 2 turns on the target.
LVL 4
SPECIAL
HUMAN STUFF
Perform one of the following (excluding self):
(1) Grant [OFFENSE UP] for 1 turn and [CRIT POWER UP] for 2 turns to all teammates.
(2) Grant [DEFENSE UP] for 1 turn and [TENACITY UP] for 2 turns to all teammates.
(3) Grant [STEALTH] for 1 turn and [TACTICS] for 1 turn to all teammates.
(4) Grant [HASTE] for 2 turns and [EVASION] for 1 turn to all teammates.
(1) Grant [OFFENSE UP] for 1 turn and [CRIT POWER UP] for 2 turns to all teammates.
(2) Grant [DEFENSE UP] for 1 turn and [TENACITY UP] for 2 turns to all teammates.
(3) Grant [STEALTH] for 1 turn and [TACTICS] for 1 turn to all teammates.
(4) Grant [HASTE] for 2 turns and [EVASION] for 1 turn to all teammates.
LVL 4
SPECIAL
ARIEL ASSISTANCE
Deal 5,367 damage per hit to target opponent and inflict [DAMPENED] for 2 turns.
40% chance to purge [TAUNT] from the target.
If the target is a Villain then 10% chance to repeat this attack again.
40% chance to purge [TAUNT] from the target.
If the target is a Villain then 10% chance to repeat this attack again.
LVL 3
PASSIVE
SEA HORSES
When a teammate's health falls below 60% and 30% for the first time, restore 4,090 Health. If that teammate is an Oceanic or Platinum teammate then restore an additional 25% more health.
When this character is defeated 60% chance to grant [INVULNERABLE] for 2 turn to all Platinum teammates.
When this character is defeated 60% chance to grant [INVULNERABLE] for 2 turn to all Platinum teammates.
LVL 3
PASSIVE
I'LL HELP YOU WITH THAT
When a teammate is inflicted with a Harmful effect, Cleanse it and grant [HARMFUL IMMUNITY] for 2 turns. 40% chance for this character to inflict the opponent with [HELPFUL IMMUNITY] for 2 turns.