Madbydrew
No Club
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BARLEY
lvl
68
7
Maxed
7
BARLEY

Power: 833

HERO; SUPPORT; DOWNTOWN; ONWARD; DOWNTOWN HERO; ADVENTURER

Offense:
1,268
Defense:
562
Health:
19,292
Recovery:
0
Crit Chance:
5.00%
Crit Power:
175.00%
Speed:
122
Potency:
18.00%
Tenacity:
23.00%
Precision:
4.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Ready for Action!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance for this character to gain Defense Up.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to gain Defense Up.
Requires Gear Tier 5
75
55
13,000
Level 4
Call an additional ally to attack.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to gain Defense Up.
Requires Gear Tier 9
100
100
50
141,250
25
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1.
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 30% chance to gain [DEFENSE UP] for 1 turn.
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 45% chance to gain [DEFENSE UP] for 1 turn.
Up to 3 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 45% chance to gain [DEFENSE UP] for 1 turn.
Up to 3 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 60% chance to gain [DEFENSE UP] for 1 turn.
Guinevere
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to decrease Magic of all abilities on each affected opponent by 1.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to decrease Magic.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,585 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

If Ian is an ally, gain [EVASION].
Deal up to 1,585 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

30% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 2,378 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

30% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 2,378 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

45% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 3,170 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

45% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Quests of Yore
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to grant Critical Power Up for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
Increase target's Speed Meter by 30%.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+15% chance to grant Critical Power Up.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% Speed Meter increase.
Requires Gear Tier 10
150
125
50
165,000
50
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT].

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT].

30% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 30%.

30% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 30%.

45% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 40%.

45% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Follow Your Gut
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% chance to activate.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to activate.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% chance to activate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to activate.
Requires Gear Tier 10
150
150
125
293,750
65
This character is Immune to [FEAR].

On turn start, 20% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 30% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 40% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 50% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 60% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
Full Gear List
1,982,000
480
360
1,000
120
175
135
215
255
100
80
60
60
480
400
920
270
450
225
315
120
280
240
610
200
150
250
130
100
20
20
Gear Tier 8
600,000
160
120
600
120
75
75
75
115
100
40
40
40
Gear Tier 9
568,000
160
120
200
240
200
520
60
60
40
135
225
135
60
135
120
20
20
20
Gear Tier 10
814,000
160
120
200
240
200
400
280
240
610
200
150
250
80
40
80
180
135
225
130
100
20
20
90
20
20