Eilonwy
No Club
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EMPEROR ZURG
lvl
30
3
7
EMPEROR ZURG

Power: 261

VILLAIN; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; INTERSTELLAR

Offense:
397
Defense:
81
Health:
3,836
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Evil Aim
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% bonus damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% bonus damage dealt.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 132 damage to target opponent 3 times. Deal up to 30% bonus damage the higher the target's Health is.
Deal up to 132 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 199 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 199 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Deal up to 265 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Zurg Vision
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus damage dealt.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+20% bonus damage dealt.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 1,191 damage to target opponent. Deal up to 25% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 1,191 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 1,787 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 1,787 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 2,382 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Rapid Ion Blaster
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 60 damage to target opponent 23 times. 15% chance for each hit to chain to an adjacent opponent, dealing up to 58 damage.
Deal up to 60 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 58 damage.
Deal up to 91 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 88 damage.
Deal up to 91 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 88 damage.
Deal up to 121 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 117 damage.
Massive Ion Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce Magic cost by 1.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% base damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, deal up to 397 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 349 damage.
On turn start, deal up to 397 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 349 damage.
On turn start, deal up to 596 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 524 damage.
On turn start, deal up to 596 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 524 damage.
On turn start, deal up to 794 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 699 damage.
Galactic Evil
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+3% chance to gain Offense Up
Requires Gear Tier 6
150
75
25
77,500
Level 3
Decrease required Magic by 1.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+3% chance to gain Offense Up
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
Decrease required Magic by 1.
Requires Gear Tier 10
250
150
100
266,250
65
On receiving damage, this character has a 5% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
Full Gear List
965,500
8
40
4
20
15
330
120
45
195
210
105
35
100
50
60
70
50
60
70
50
240
180
400
60
75
110
115
35
240
200
400
180
90
90
140
120
230
100
50
50
Gear Tier 4
6,000
8
40
4
20
Gear Tier 5
14,000
15
50
30
15
15
Gear Tier 6
33,500
60
80
70
30
35
30
35
Gear Tier 7
110,000
120
200
140
100
60
70
50
60
70
50
60
70
50
Gear Tier 8
200,000
80
60
200
60
35
70
35
35
Gear Tier 9
247,000
80
60
100
120
100
200
40
20
90
45
20
45
Gear Tier 10
355,000
80
60
100
120
100
200
140
120
230
100
50
40
20
90
45
50
20
45