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FANTASYLAND
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DAISY DUCK
lvl
72
8
Maxed
7
DAISY DUCK

Power: 1,005

HERO; SUPPORT; DOWNTOWN; THE SENSATIONAL SIX; DOWNTOWN HERO; MICKEY AND FRIENDS; DUCKS

Offense:
2,027
Defense:
525
Health:
22,111
Recovery:
0
Crit Chance:
15.00%
Crit Power:
180.00%
Speed:
154
Potency:
18.00%
Tenacity:
38.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

HIGH HEELS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% Counterattack chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Counterattack chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,027 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,027 damage.

When an opponent deals damage to an allied Donald Duck, 10% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 2,027 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,027 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,041 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,041 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,041 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,041 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,054 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,054 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
SHOWTIME!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2.
Requires Gear Tier 3
50
5,000
Level 3
+1 to Offense Up duration.
Requires Gear Tier 5
75
55
13,000
Level 4
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 7
100
55
25
62,500
Level 5
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 9
100
75
50
128,750
25
This character and adjacent teammates gain the following:

Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 2 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 3 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
I'VE HAD IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Donald Duck is a teammate, he gains 30% Speed Meter.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Defense Down duration.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 2,660 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered.
Deal up to 2,660 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,991 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,991 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 5,321 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
DUCK DIVA
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% Health restored.
Requires Gear Tier 10
150
125
80
210,000
50
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 15% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Full Gear List
1,578,500
400
300
500
600
500
1,060
160
140
360
405
60
180
60
40
20
135
20
350
300
650
200
200
100
100
40
65
Gear Tier 9
648,500
200
150
250
300
250
560
80
80
180
225
20
90
60
20
20
45
20
Gear Tier 10
930,000
200
150
250
300
250
500
350
300
650
200
200
80
60
180
180
100
40
90
100
40
90
65
20