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FANTASYLAND
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7 minutes ago
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MOR'DU
lvl
72
8
Maxed
7
MOR'DU

Power: 971

VILLAIN; DEFENSE; WILDS; BRAVE; FOREST

Offense:
1,727
Defense:
722
Health:
30,418
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
146
Potency:
18.00%
Tenacity:
45.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Wild Swipe
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Perform a follow up attack when Ancient Rage empowered.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,727 damage to target opponent.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 1,727 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 1,727 damage. Deal 30% bonus damage.
Deal up to 2,591 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 2,591 damage. Deal 30% bonus damage.
Deal up to 2,591 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 2,591 damage. Deal 55% bonus damage.
Deal up to 3,454 damage to target opponent.

Ancient Rage [EMPOWERED]: Perform a follow up attack for 3,454 damage. Deal 55% bonus damage.
Ruinous
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+15% chance to inflict Slow.
Requires Gear Tier 4
75
55
13,000
Level 3
+25% bonus damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Guaranteed to inflict Slow.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+25% bonus damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 5,181 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,782 damage to adjacent opponents. 30% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 5,181 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,782 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 30% bonus damage.
Deal up to 5,181 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,782 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
Deal up to 5,181 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,782 damage to adjacent opponents. Inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
Deal up to 5,181 damage to target opponent. Inflict [STUN] for 1 turn.

Deal up to 4,782 damage to adjacent opponents. Inflict [SLOW] on adjacent opponents for 1 turn.

Ancient Rage [EMPOWERED]: Deal 80% bonus damage.
Savage Howl
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Offense Down on adjacent opponents.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Offense Down.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,684 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent.

Gain [TAUNT] for 1 turn.
Deal up to 1,684 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 30% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 2,526 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 30% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 2,526 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 45% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Deal up to 3,368 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 45% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.

Gain [TAUNT] for 1 turn.
Ancient Rage
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+1 Offense Up duration.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Increase Health threshold by 10%.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 Counter per Wilds teammate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
Increase Health threshold by 10%.
Requires Gear Tier 10
150
150
125
293,750
65
The first time Mordu's Health drops below 40%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 1 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
The first time Mordu's Health drops below 40%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 2 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
The first time Mordu's Health drops below 50%, perform the following:

Cleanse all Harmful effects. Gain [EMPOWERED]. Gain [OFFENSE UP] for 2 turn and 1 [COUNTERATTACK].

Ancient Rage [EMPOWERED]: 'Wild Swipe' and 'Ruinous' gain extra effects.
When Health drops below 50%, gain Offense Up for 2 turn, 1 Counter per Wilds teammate, and remove Stun from self.

Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 50%.
When Health drops below 60%, gain Offense Up for 2 turn, 1 Counter per Wilds teammate, and remove Stun from self.

Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 60%.
Full Gear List
1,293,000
320
240
400
480
400
860
140
100
360
315
100
225
60
40
20
90
20
280
240
535
150
200
150
65
50
20
Gear Tier 9
531,000
160
120
200
240
200
460
80
40
225
135
40
90
60
20
20
45
20
Gear Tier 10
762,000
160
120
200
240
200
400
280
240
535
150
200
60
60
135
180
150
60
135
65
20
50
20
45