Pongie
FANTASYLAND
Updated:
1 minutes ago
Menu
YZMA
lvl
85
8
Maxed
7
YZMA

Power: 1,158

VILLAIN; SUPPORT; KINGDOM; THE EMPEROR'S NEW GROOVE; KINGDOM VILLAIN

Offense:
1,930
Defense:
542
Health:
22,246
Recovery:
2,257
Crit Chance:
11.00%
Crit Power:
150.00%
Speed:
150
Potency:
11.00%
Tenacity:
23.00%
Precision:
22.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Smash it with a Hammer!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Teammate guaranteed to assist if target has a Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
+75% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+75% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,930 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist.
Deal up to 1,930 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 3,378 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 3,378 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Deal up to 4,825 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Experimental Concoction
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant 30% Speed Meter.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Continuous Healing. +1 Harmful effect cleansed. If target is 'Villain' or 'Kingdom', cleanse 2 Harmful effects.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Restore 4,514 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 2,257 Health over 2 turns.
Restore 4,514 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 2,257 Health over 2 turns. Grant 30% Speed Meter.
Restore 5,417 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 2,708 Health over 2 turns. Grant 30% Speed Meter.
Restore 5,417 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 2,708 Health over 2 turns. Grant 30% Speed Meter.
Restore 6,320 Health to target teammate. If target is below 60% Health, healing is increased by 140%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 3,160 Health over 2 turns. Grant 30% Speed Meter.
Pull the Lever!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain 50% Speed Meter. If Kronk is a teammate, he gains 50% Speed Meter.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+75% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% Speed Meter increase. +15% Speed Meter decrease.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+75% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 2,774 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. If Kronk is a teammate, he gains [HASTE] for 1 turn.
Deal up to 2,774 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 4,855 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 4,855 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Deal up to 6,936 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Potent Potion
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored. +50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Health restored. +50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 1,448 damage to a random opponent. Inflict 1 random Harmful effect for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 1,693 Health to a random teammate. Grant 1 random Helpful effect for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 1,448 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 1,693 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 2,171 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 2,031 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 2,171 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 2,031 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 2,895 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 2,370 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
I'M BRILLIANT!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal damage and inflict 1 Harmful effect of the following for 1 turn: Stun, Silence, Sleep, Charm, or Polymorph.
Requires Gear Tier 6
150
75
25
77,500
Level 3
+50% damage dealt.
Requires Gear Tier 8
250
100
50
150,000
Level 4
Gain 1 Magic.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
250
150
100
266,250
65
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 4,343 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 6,514 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 6,514 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 8,685 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
Full Gear List
1,578,500
400
300
500
600
500
1,060
80
80
225
450
80
60
225
180
100
60
20
20
350
300
650
250
150
100
100
65
20
20
Gear Tier 9
648,500
200
150
250
300
250
560
20
60
90
225
40
40
135
90
40
60
20
20
Gear Tier 10
930,000
200
150
250
300
250
500
350
300
650
250
150
60
60
225
135
100
40
90
100
20
90
20
65
20
20