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PETE
lvl
67
7
Maxed
7
PETE

Power: 847

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
1,710
Defense:
344
Health:
15,610
Recovery:
0
Crit Chance:
11.00%
Crit Power:
150.00%
Speed:
134
Potency:
28.00%
Tenacity:
10.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
18

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Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,710 damage to target opponent.
Deal up to 1,710 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,565 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,565 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 3,420 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 5,558 damage to target opponent. Inflict Continuous Damage dealing up to 855 damage over 2 turns.
Deal up to 5,558 damage to target opponent. Inflict Continuous Damage dealing up to 855 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 855 damage over 2 turns.
Deal up to 8,336 damage to target opponent. Inflict Continuous Damage dealing up to 1,283 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,283 damage over 2 turns.
Deal up to 8,336 damage to target opponent. Inflict Continuous Damage dealing up to 1,283 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,283 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 11,115 damage to target opponent. Inflict Continuous Damage dealing up to 1,710 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,710 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,283 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,283 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,924 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 1,924 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 2,565 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
1,777,500
480
360
900
120
265
155
150
50
80
80
480
400
860
270
180
360
40
90
60
280
240
535
100
150
200
50
65
Gear Tier 8
500,000
160
120
500
120
145
75
70
50
40
40
Gear Tier 9
525,000
160
120
200
240
200
460
40
40
135
90
60
180
20
45
60
20
20
Gear Tier 10
752,500
160
120
200
240
200
400
280
240
535
100
150
40
40
135
90
200
60
180
50
20
45
65
20
20