SULLEY
lvl
66
8
Maxed
7
SULLEY
Power: 943
HERO; DEFENSE; DOWNTOWN; MONSTERS, INC.; DOWNTOWN HERO
Offense:
1,444
1,444
Defense:
713
713
Health:
27,220
27,220
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
132
132
Potency:
25.00%
25.00%
Tenacity:
33.00%
33.00%
Precision:
16.00%
16.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Powerhouse Punch
Deal up to 2,166 damage to target opponent. Deal 25% bonus damage per 'Hero' and 'Monsters, Inc.' teammate.
LVL 3
SPECIAL
Top Scarer
Deal up to 1,986 damage to all opponents. 50% chance to inflict [FEAR] for 2 turns. If opponent already had [FEAR], inflict or extend [OFFENSE DOWN] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
LVL 3
SPECIAL
Not Boo's Door
Deal up to 6,498 unavoidable damage to target opponent. Deal 100% bonus damage if opponent has [FEAR].
LVL 1
PASSIVE
PERKS OF THE JOB
The first time an opponent is inflicted with [FEAR] each turn, gain Shield equal to 10% of max Health.
This character can have up to 50% of max Health as Shield.
This character can have up to 50% of max Health as Shield.
LVL 2
PASSIVE
SCARY FEET
When an opponent receives [FEAR], 30% chance to perform the following on that opponent:
Deal up to 2,888 damage. Inflict [STUN] for 1 turn.
Gain 1 [EVASION].
In Raids, deal 100% bonus damage.
Deal up to 2,888 damage. Inflict [STUN] for 1 turn.
Gain 1 [EVASION].
In Raids, deal 100% bonus damage.
Full Gear List
1,968,500
480
360
600
720
600
1,320
180
120
450
405
180
405
80
270
120
40
20
20
420
360
840
250
250
200
150
130
20
20
809,000
240
180
300
360
300
720
120
40
270
180
80
180
40
135
120
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
200
60
180
150
40
135
130
20
20
20