JANGLES THE CLOWN
lvl
50
6
Maxed
7
JANGLES THE CLOWN
Power: 589
VILLAIN; DEFENSE; DOWNTOWN; INSIDE OUT; DOWNTOWN VILLAIN
Offense:
796
796
Defense:
411
411
Health:
18,392
18,392
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
95
95
Potency:
5.00%
5.00%
Tenacity:
17.00%
17.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Birthday Bash
Deal up to 716 damage to target opponent. 20% chance to inflict Stun for 1 turn if target opponent is affected by a Harmful effect.
LVL 2
SPECIAL
Birthday Party
Sends 3 of any combination of Red, Yellow or Blue Balloons toward target opponent and adjacent opponents.
Red Balloon: Deal up to 348 damage. Inflict Continuous Damage, dealing up to 199 damage over 2 turns.
Yellow Balloon: Deal up to 348 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 348 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
Red Balloon: Deal up to 348 damage. Inflict Continuous Damage, dealing up to 199 damage over 2 turns.
Yellow Balloon: Deal up to 348 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 348 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
LVL 2
SPECIAL
Ring the Bell
Deal up to 1,891 damage to target opponent. Deal 10% bonus damage per Harmful effect on target.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
LVL 1
PASSIVE
Holey Moley!
Deal up to 174 damage to target opponent 2 times.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
Full Gear List
2,943,000
60
360
70
50
60
140
100
60
70
50
60
70
50
240
280
200
60
720
540
1,400
180
155
190
250
385
100
80
80
60
720
600
1,320
495
405
225
315
120
420
360
840
250
250
100
200
130
20
20
190,000
60
360
70
50
60
140
100
60
70
50
60
70
50
240
280
200
60
Gear Tier 8
800,000
240
180
800
180
35
110
150
185
100
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
120
40
270
180
60
135
40
135
120
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
100
40
90
200
40
180
130
20
20
20
20