SIMBA
lvl
86
10
Maxed
7
SIMBA
Power: 1,358
HERO; DEFENSE; WILDS; THE LION KING
Offense:
3,684
3,684
Defense:
2,011
2,011
Health:
43,396
43,396
Recovery:
0
0
Crit Chance:
19.00%
19.00%
Crit Power:
190.00%
190.00%
Speed:
172
172
Potency:
23.00%
23.00%
Tenacity:
69.00%
69.00%
Precision:
18.00%
18.00%
Evasion:
22.00%
22.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Royal Roughhousing
Deal up to 5,692 damage to target opponent. 45% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 2,763 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
If Timon & Pumbaa are teammates then they will assist.
LVL 3
SPECIAL
IS THAT A CHALLENGE?
Deal 15,369 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
LVL 4
SPECIAL
KING OF PRIDE ROCK
Deal 6,797 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 40% chance to inflict [VULNERABLE] for 1 turn.
LVL 3
PASSIVE
Strength of the Ancestors
Gain 4% bonus Defense for every 1% of missing Health.
50% chance for Rafiki to assist any attack by this character.
50% chance for Rafiki to assist any attack by this character.
LVL 2
PASSIVE
ROAR OF THE SAVANNAH
If a teammate or all teammates are inflicted with damage more than 4,912 then grant [DEFENSE UP] for 1 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 6,435 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
This character gains 6,435 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
LVL 4
LEADER
Strength of the Pride
Club wars:
On defence, teammates receive 26% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.
PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
On defence, teammates receive 26% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.
PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.