RALPH
![](/images/icons_units/icons_units_wreckit_ralph/portrait_wreckit_ralph.png)
![](/images/icons_inventory_stones/ruby.png)
lvl
90
10
Maxed
7
RALPH
Power: 1,467
HERO; OFFENSE; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO
Offense:
4,924
4,924
Defense:
1,901
1,901
Health:
31,914
31,914
Recovery:
0
0
Crit Chance:
34.00%
34.00%
Crit Power:
215.00%
215.00%
Speed:
165
165
Potency:
11.00%
11.00%
Tenacity:
41.00%
41.00%
Precision:
19.00%
19.00%
Evasion:
26.00%
26.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
![](/images/icons_units/icons_units_wreckit_ralph/wreckit_ralph_basic.png)
LVL 5
BASIC
Wreck It, Ralph!
Deal up to 1,731 damage to target opponent and adjacent opponents 4 times. On each hit on the primary target, 40% chance to flip 1 Helpful effect.
![](/images/icons_units/icons_units_wreckit_ralph/wreckit_ralph_special_a.png)
LVL 5
SPECIAL
I Break Things
Deal up to 2,558 damage to all opponents 3 times. On each hit, Purge 3 Helpful effect. Opponents with Harmful effects can't evade this attack.
Reduce Magic of a random ability by 1 for each effect Purged on a target.
Reduce Magic of a random ability by 1 for each effect Purged on a target.
![](/images/icons_units/icons_units_wreckit_ralph/wreckit_ralph_special_b.png)
LVL 4
SPECIAL
Game Over!
Deal 46,163 damage to target opponent, ignoring their Defense. Increase damage by 10% per Helpful effect on target, up to a max of 10.
Purge Invulnerable and all Helpful effects before damage is applied. This ability can't be evaded.
Purge Invulnerable and all Helpful effects before damage is applied. This ability can't be evaded.
![](/images/icons_units/icons_units_wreckit_ralph/wreckit_ralph_passive_a.png)
LVL 3
PASSIVE
I'm Gonna Wreck It!
When Ralph or a teammate Vanellope falls below 60% health and 30% health, perform the following:
Cleanse 2 Harmful effects, preferring Stun and Silence. Gain Offense Up for 1 turn. Gain 2 Magic for Ralph's 'Game Over' ability. Immediately take a turn.
Cleanse 2 Harmful effects, preferring Stun and Silence. Gain Offense Up for 1 turn. Gain 2 Magic for Ralph's 'Game Over' ability. Immediately take a turn.
![](/images/icons_units/icons_units_wreckit_ralph/wreckit_ralph_passive_b.png)
LVL 4
PASSIVE
Rage Gauge
On turn start, 20% chance per each opponent with higher Speed than Ralph to gain 1 Guaranteed Crit.
When an opponent gains a Helpful effect, 15% chance for Ralph to gain 1 Magic for a random ability.
When an opponent gains a Helpful effect, 15% chance for Ralph to gain 1 Magic for a random ability.