EVIL QUEEN
lvl
90
10
Maxed
7
EVIL QUEEN
Power: 1,547
VILLAIN; OFFENSE; KINGDOM; SNOW WHITE AND THE SEVEN DWARFS; KINGDOM VILLAIN
Offense:
5,307
5,307
Defense:
1,847
1,847
Health:
36,997
36,997
Recovery:
0
0
Crit Chance:
34.00%
34.00%
Crit Power:
190.00%
190.00%
Speed:
175
175
Potency:
42.00%
42.00%
Tenacity:
37.00%
37.00%
Precision:
26.00%
26.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
A THUNDERBOLT TO MIX IT WELL
Deal up to 5,838 damage to target and adjacent opponents.
[EMPOWERED]: Deal up to 7,961 damage to target. Steal 2 Helpful effects. Then deal 5,705 damage to target and adjacent opponents.
[EMPOWERED]: Deal up to 7,961 damage to target. Steal 2 Helpful effects. Then deal 5,705 damage to target and adjacent opponents.
LVL 5
SPECIAL
BOIL, CAULDRON, BOIL!
If Magic Cauldron is a teammate, call it to assist 2 times.
If Magic Cauldron is not a teammate, summon it at target location and call it to assist.
[EMPOWERED]: If Magic Cauldron is a teammate, deal 9,287 damage to all opponents. Flip 2 Helpful effects. Call Magic Cauldron to assist 3 times.
Magic Cauldron has 14,860 Health, 958 Defense and the following abilities:
Basic: Deal 2,229 damage to random opponents 2 times, preferring those with the most Harmful effects. Deal 1% bonus damage per percent of target's missing Health. Flip 2 Helpful effects.
30% chance to assist Evil Queen when she uses an ability, guaranteed on Basic.
If Magic Cauldron is not a teammate, summon it at target location and call it to assist.
[EMPOWERED]: If Magic Cauldron is a teammate, deal 9,287 damage to all opponents. Flip 2 Helpful effects. Call Magic Cauldron to assist 3 times.
Magic Cauldron has 14,860 Health, 958 Defense and the following abilities:
Basic: Deal 2,229 damage to random opponents 2 times, preferring those with the most Harmful effects. Deal 1% bonus damage per percent of target's missing Health. Flip 2 Helpful effects.
30% chance to assist Evil Queen when she uses an ability, guaranteed on Basic.
LVL 4
SPECIAL
TAKE A BITE!
Deal up to 12,418 damage to target opponent. Deal 10% bonus damage per Helpful effect on target opponent.
Evaluate all [CONTINUOUS DAMAGE]. Inflict [CURSED] for 2 turns.
If target is Snow White, deal 50% of her current Health as damage.
[EMPOWERED]: If Snow White is defeated, deal 75% of the overkill damage to adjacent opponents and copy 3 Harmful effects from them to adjacent opponents with their durations refreshed.
If Snow White is not defeated, inflict [STUN] for 2 turns.
Evaluate all [CONTINUOUS DAMAGE]. Inflict [CURSED] for 2 turns.
If target is Snow White, deal 50% of her current Health as damage.
[EMPOWERED]: If Snow White is defeated, deal 75% of the overkill damage to adjacent opponents and copy 3 Harmful effects from them to adjacent opponents with their durations refreshed.
If Snow White is not defeated, inflict [STUN] for 2 turns.
LVL 4
PASSIVE
BRING ME HER HEART
When an opponent is defeated, perform the following:
Gain 1 [HEART]. If opponent is 'Princess', gain additional 1 [HEART].
Steal all Helpful effects from defeated opponent with their durations refreshed. Cleanse 1 Harmful effect. Restore 30% of Max Health.
Take another turn.
Gain 1 [HEART]. If opponent is 'Princess', gain additional 1 [HEART].
Steal all Helpful effects from defeated opponent with their durations refreshed. Cleanse 1 Harmful effect. Restore 30% of Max Health.
Take another turn.
LVL 3
PASSIVE
MIRROR, MIRROR
On Battle Start, summon Magic Mirror in an adjacent position.
Magic Mirror has 10,699 Health, 594 Defense and the following abilities:
Passive: On Turn Start, Grant [TACTICS] and 1 [REFLECT] to self and adjacent teammates for 1 turn.
Once per turn, when self or adjacent teammates take damage, inflict or extend [OFFENSE DOWN] and [INTIMIDATE] on attacker for 1 turn per Hit.
When self or adjacent teammates would receive a Harmful effect, 30% chance to reflect that Harmful effect back on attacker.
Magic Mirror has 10,699 Health, 594 Defense and the following abilities:
Passive: On Turn Start, Grant [TACTICS] and 1 [REFLECT] to self and adjacent teammates for 1 turn.
Once per turn, when self or adjacent teammates take damage, inflict or extend [OFFENSE DOWN] and [INTIMIDATE] on attacker for 1 turn per Hit.
When self or adjacent teammates would receive a Harmful effect, 30% chance to reflect that Harmful effect back on attacker.
LVL 3
PASSIVE
THE JEALOUS QUEEN
When any character gains more Helpful effects than this character:
If character is a teammate, 20% chance to copy the awarded Helpful effect. Chance increased by 20% if character is a 'Princess'.
[EMPOWERED]: Extend the duration of the Helpful effect by 2 turns.
If character is an opponent, 40% chance to steal the awarded helpful effect. Chance increased by 25% if character is a 'Princess'.
[EMPOWERED]: Copy the Helpful effect and Flip it.
When opponents gain bonus Speed Meter:
30% chance to steal that speed meter and inflict [INTIMIDATE] for 1 turn.
[EMPOWERED]: Inflict [SLOW] for 1 turn.
If this character has more Helpful effects than her target, she deals 55% bonus damage per the difference in Helpful effects.
If character is a teammate, 20% chance to copy the awarded Helpful effect. Chance increased by 20% if character is a 'Princess'.
[EMPOWERED]: Extend the duration of the Helpful effect by 2 turns.
If character is an opponent, 40% chance to steal the awarded helpful effect. Chance increased by 25% if character is a 'Princess'.
[EMPOWERED]: Copy the Helpful effect and Flip it.
When opponents gain bonus Speed Meter:
30% chance to steal that speed meter and inflict [INTIMIDATE] for 1 turn.
[EMPOWERED]: Inflict [SLOW] for 1 turn.
If this character has more Helpful effects than her target, she deals 55% bonus damage per the difference in Helpful effects.
LVL 4
PASSIVE
NOW BEGIN THY MAGIC SPELL
This character gains 1 Potion Ingredients after an ability is used. When this character gains 3 POTION INGREDIENT, gain [EMPOWERED].
When this character gains [EMPOWERED]:
Transform into Witch.
Use 'Boil, Cauldron, Boil!' and 'Take a Bite!' on the opponent with the lowest health regardless of Magic charge. Take an Extra Turn.
[EMPOWERED]: Gain additional 5% Potency, 10% Offense and 10% Crit Power.
[EMPOWERED]: On Turn Start, Gain [TACTICS] and [STEALTH] for 1 turn. Gain 1 Magic for all abilities.
When this character gains [EMPOWERED]:
Transform into Witch.
Use 'Boil, Cauldron, Boil!' and 'Take a Bite!' on the opponent with the lowest health regardless of Magic charge. Take an Extra Turn.
[EMPOWERED]: Gain additional 5% Potency, 10% Offense and 10% Crit Power.
[EMPOWERED]: On Turn Start, Gain [TACTICS] and [STEALTH] for 1 turn. Gain 1 Magic for all abilities.
LVL 4
LEADER
VAIN AND WICKED
'Kingdom Villains' gain the following:
15% Speed and 5% Potency.
When inflicting a Harmful effect, gain 5% bonus Potency.
If a Harmful effect is inflicted to opponents, gain 10% Speed Meter.
If an opponent is defeated during a turn, grant that teammate an additional turn.
15% Speed and 5% Potency.
When inflicting a Harmful effect, gain 5% bonus Potency.
If a Harmful effect is inflicted to opponents, gain 10% Speed Meter.
If an opponent is defeated during a turn, grant that teammate an additional turn.