GOOFY
![](/images/icons_units/icons_units_goofy/portrait_goofy.png)
![](/images/icons_inventory_stones/sapphire.png)
lvl
86
10
Maxed
7
GOOFY
Power: 1,433
HERO; DEFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN HERO; THE SENSATIONAL SIX
Offense:
2,644
2,644
Defense:
1,551
1,551
Health:
40,590
40,590
Recovery:
0
0
Crit Chance:
23.00%
23.00%
Crit Power:
190.00%
190.00%
Speed:
165
165
Potency:
36.00%
36.00%
Tenacity:
51.00%
51.00%
Precision:
36.00%
36.00%
Evasion:
0.00%
0.00%
Attack Speed:
2,123
2,123
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
![](/images/icons_units/icons_units_goofy/goofy_basic.png)
LVL 4
BASIC
PALOOKA PUMMEL
Deal up to 595 damage to target opponent 5 times. On Counter Attack, ignore 20% of the target opponent's Defense.
Each hit has a 15% chance to call a random "Sensational Six" or "Mickey and Friends" teammate to Assist.
Each hit has a 15% chance to call a random "Sensational Six" or "Mickey and Friends" teammate to Assist.
![](/images/icons_units/icons_units_goofy/goofy_special_a.png)
LVL 4
SPECIAL
DANCE AWAY YOUR CARES
Gain Taunt for 1 turn. Gain Slow for 1 turn. 45% chance to gain Evasion with a 45% chance to gain an additional Evasion.
![](/images/icons_units/icons_units_goofy/goofy_special_b.png)
LVL 4
SPECIAL
MOVING DAY
Cleanse all Harmful effects from this character. Cleanse 1 Harmful effect from each teammate. 50% chance to Cleanse 1 additional Harmful effect from 'Sensational Six' and 'Mickey and Friends' teammates.
Deal up to 2,975 damage to all opponents. Transfer all Harmful effects removed by Cleanse to random opponents with their durations refreshed.
Deal up to 2,975 damage to all opponents. Transfer all Harmful effects removed by Cleanse to random opponents with their durations refreshed.
![](/images/icons_units/icons_units_goofy/goofy_passive_a.png)
LVL 4
PASSIVE
ART OF SELF DEFENSE
When a teammate loses 25% or more of their max Health at once, this character gains Counter, up to a max of 3. On gaining a third stack of Counter, gain Evasion.
On Defense, gain Counter at the start of battle.
On Defense, gain Counter at the start of battle.