RoiPluto
French Dark Players
Updated:
just now
Menu
DASH
lvl
90
10
Maxed
7
DASH

Power: 1,457

HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
4,659
Defense:
1,662
Health:
26,465
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
188
Potency:
0.00%
Tenacity:
49.00%
Precision:
36.00%
Evasion:
22.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

QUICK HITS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain double CHARGED on Crits.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to Chain to an adjacent opponent.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,621 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, up to a max of 10.
Deal up to 2,621 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 3,931 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 3,931 damage to target opponent. Chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 5,241 damage to target opponent. Chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
HEADS UP!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% Crit Chance per 'The Incredibles' Hero teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
If Violet is a teammate, she will assist.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 2,250 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 2,250 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.
Deal up to 3,375 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.
Deal up to 3,375 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.

If Violet is a teammate, she will assist.
Deal up to 4,501 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.

If Violet is a teammate, she will assist.
THE DASH
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
For each Crit, Gain 1 CHARGED on ability end.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 chain amount if at max CHARGED.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 5,552 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED].
Deal up to 5,552 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 8,328 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 8,328 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.
Gain 1 additional Chain if at max [CHARGED] on ability start.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 11,104 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.
Gain 1 additional Chain if at max [CHARGED] on ability start.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
FASTER THAN A ROCKET
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain 10% Speed Meter when gaining CHARGED.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+5% Evasion.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% Speed Meter increase.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% Evasion.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 10% bonus Evasion for each [CHARGED] on this character.

On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 10% bonus Evasion for each [CHARGED] on this character.

Gain 10% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 15% bonus Evasion for each [CHARGED] on this character.

Gain 10% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 15% bonus Evasion for each [CHARGED] on this character.

Gain 15% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 20% bonus Evasion for each [CHARGED] on this character.

Gain 15% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].