RoiPluto
French Dark Players
Updated:
7 minutes ago
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PETE
lvl
60
7
Maxed
7
PETE

Power: 689

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
1,447
Defense:
323
Health:
14,401
Recovery:
0
Crit Chance:
11.00%
Crit Power:
150.00%
Speed:
111
Potency:
18.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

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Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,447 damage to target opponent.
Deal up to 1,447 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,171 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,171 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,894 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 4,703 damage to target opponent. Inflict Continuous Damage dealing up to 724 damage over 2 turns.
Deal up to 4,703 damage to target opponent. Inflict Continuous Damage dealing up to 724 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 724 damage over 2 turns.
Deal up to 7,054 damage to target opponent. Inflict Continuous Damage dealing up to 1,085 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,085 damage over 2 turns.
Deal up to 7,054 damage to target opponent. Inflict Continuous Damage dealing up to 1,085 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,085 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 9,406 damage to target opponent. Inflict Continuous Damage dealing up to 1,447 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,447 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,085 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,085 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,628 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 1,628 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 2,171 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
2,753,000
720
540
1,400
180
420
155
195
150
100
80
80
80
80
720
600
1,320
360
630
180
270
120
420
360
840
200
350
100
150
130
Gear Tier 8
800,000
240
180
800
180
220
75
75
70
100
40
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
100
180
315
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
200
350
60
100
180
315
100
40
90
150
40
135
130
20
20
20
20