RoiPluto
French Dark Players
Updated:
6 minutes ago
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RANDALL BOGGS
lvl
85
9
Maxed
7
RANDALL BOGGS

Power: 1,325

VILLAIN; OFFENSE; DOWNTOWN; MONSTERS, INC.; DOWNTOWN VILLAIN

Offense:
3,685
Defense:
924
Health:
21,581
Recovery:
0
Crit Chance:
25.00%
Crit Power:
190.00%
Speed:
165
Potency:
40.00%
Tenacity:
46.00%
Precision:
28.00%
Evasion:
22.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Sneak Attack
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+2 max attacks.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
In Raids, each hit increases this character's Offense by 50% until the end of this ability.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 3,455 damage to target opponent.

If this character has [STEALTH], 50% chance to repeat this attack up to a max of 2 times.
Deal up to 3,455 damage to target opponent.

If this character has [STEALTH], 50% chance to repeat this attack up to a max of 4 times.
Deal up to 5,182 damage to target opponent.

If this character has [STEALTH], 50% chance to repeat this attack up to a max of 4 times.
Deal up to 5,182 damage to target opponent.

If this character has [STEALTH], 50% chance to repeat this attack up to a max of 4 times.

In Raids, each hit increases this character's Offense by 50% until the end of this ability.
Deal up to 6,909 damage to target opponent.

If this character has [STEALTH], 50% chance to repeat this attack up to a max of 4 times.

In Raids, each hit increases this character's Offense by 50% until the end of this ability.
Vanishing Act
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If already inflicted with Fear, inflict 1 Vulnerable.
Requires Gear Tier 3
50
5,000
Level 3
+75% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If this ability defeats an opponent, this character gains a Bonus Turn and extend Stealth by 1 turn.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+1 Vulnerable.
Requires Gear Tier 9
100
75
50
128,750
25
Inflict [FEAR] for 2 turns on target opponent.

Deal up to 7,831 damage to target opponent.

If this ability defeats an opponent, inflict [FEAR] for 2 turns on adjacent opponents.

Gain [STEALTH] for 1 turn.
Inflict [FEAR] for 2 turns on target opponent. If already inflicted with [FEAR] and this character has [STEALTH], inflict 1 [VULNERABLE].

Deal up to 7,831 damage to target opponent.

If this ability defeats an opponent, inflict [FEAR] for 2 turns on adjacent opponents. If already inflicted with [FEAR], inflict 1 [VULNERABLE].

Gain [STEALTH] for 1 turn.
Inflict [FEAR] for 2 turns on target opponent. If already inflicted with [FEAR] and this character has [STEALTH], inflict 1 [VULNERABLE].

Deal up to 13,704 damage to target opponent.

If this ability defeats an opponent, inflict [FEAR] for 2 turns on adjacent opponents. If already inflicted with [FEAR], inflict 1 [VULNERABLE].

Gain [STEALTH] for 1 turn.
Inflict [FEAR] for 2 turns on target opponent. If already inflicted with [FEAR] and this character has [STEALTH], inflict 1 [VULNERABLE].

Deal up to 13,704 damage to target opponent.

If this ability defeats an opponent, inflict [FEAR] for 2 turns on adjacent opponents. If already inflicted with [FEAR], inflict 1 [VULNERABLE]. This character gains a Bonus Turn and extends [STEALTH] by 1 turn.

Gain [STEALTH] for 1 turn.
Inflict [FEAR] for 2 turns on target opponent. If already inflicted with [FEAR] and this character has [STEALTH], inflict 2 [VULNERABLE].

Deal up to 13,704 damage to target opponent.

If this ability defeats an opponent, inflict [FEAR] for 2 turns on adjacent opponents. If already inflicted with [FEAR], inflict 2 [VULNERABLE]. This character gains a Bonus Turn and extends [STEALTH] by 1 turn.

Gain [STEALTH] for 1 turn.
Scream Extractor
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
In raids, gain 3 Magic for this ability.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
If this ability defeats an opponent, this character gains a Bonus Turn.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 9,673 damage to target opponent. Inflict [SILENCE] for 2 turn. Reduce target opponent's Speed Meter by 50%.
Deal up to 9,673 damage to target opponent. Inflict [SILENCE] for 2 turn. Reduce target opponent's Speed Meter by 50%.

In Raids, gain 3 Magic for this ability.
Deal up to 14,510 damage to target opponent. Inflict [SILENCE] for 2 turn. Reduce target opponent's Speed Meter by 50%.

In Raids, gain 3 Magic for this ability.
Deal up to 14,510 damage to target opponent. Inflict [SILENCE] for 2 turn. Reduce target opponent's Speed Meter by 50%.

In Raids, gain 3 Magic for this ability.

If this ability defeats an opponent, this character gains a Bonus Turn.
Deal up to 19,346 damage to target opponent. Inflict [SILENCE] for 2 turn. Reduce target opponent's Speed Meter by 50%.

In Raids, gain 3 Magic for this ability.

If this ability defeats an opponent, this character gains a Bonus Turn.
Elite Scarer
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+20% Tenacity.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% damage reduction.
Requires Gear Tier 6
100
55
20
19,500
Level 4
Decrease required Magic by 1.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Tenacity.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving a Harmful effect: Cleanse all Harmful effects from this character. Gain [STEALTH] for 1 turns. Restore 30% of this character's max Health, plus 10% extra per 'Monsters, Inc.' teammate.

While this character has [STEALTH]: Gain 30% Tenacity. Reduce damage taken by 15%.
On receiving a Harmful effect: Cleanse all Harmful effects from this character. Gain [STEALTH] for 1 turns. Restore 30% of this character's max Health, plus 10% extra per 'Monsters, Inc.' teammate.

While this character has [STEALTH]: Gain 50% Tenacity. Reduce damage taken by 15%.
On receiving a Harmful effect: Cleanse all Harmful effects from this character. Gain [STEALTH] for 1 turns. Restore 30% of this character's max Health, plus 10% extra per 'Monsters, Inc.' teammate.

While this character has [STEALTH]: Gain 50% Tenacity. Reduce damage taken by 25%.
On receiving a Harmful effect: Cleanse all Harmful effects from this character. Gain [STEALTH] for 1 turns. Restore 30% of this character's max Health, plus 10% extra per 'Monsters, Inc.' teammate.

While this character has [STEALTH]: Gain 50% Tenacity. Reduce damage taken by 25%.
On receiving a Harmful effect: Cleanse all Harmful effects from this character. Gain [STEALTH] for 1 turns. Restore 30% of this character's max Health, plus 10% extra per 'Monsters, Inc.' teammate.

While this character has [STEALTH]: Gain 70% Tenacity. Reduce damage taken by 25%.
Full Gear List
532,500
120
90
150
180
150
300
210
180
345
100
100
40
40
90
90
100
40
90
Gear Tier 10
532,500
120
90
150
180
150
300
210
180
345
100
100
40
40
90
90
100
40
90