ANNA
lvl
80
8
Maxed
7
ANNA
Power: 1,073
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
2,443
2,443
Defense:
820
820
Health:
24,239
24,239
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
144
144
Potency:
17.00%
17.00%
Tenacity:
33.00%
33.00%
Precision:
16.00%
16.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Fierce Flame
Deal up to 3,665 damage to target opponent. 60% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 4
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
LVL 4
SPECIAL
This Way Guys!
Deal up to 2,703 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 45% chance to decrease Speed Meter of all opponents by 20%.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
LVL 4
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effects affecting them by 2 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effects affecting them by 2 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
1,683,000
400
300
500
600
500
1,120
180
160
405
540
120
270
120
40
40
225
60
40
350
300
725
200
300
150
150
130
691,500
200
150
250
300
250
620
100
80
225
270
60
135
120
20
20
90
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
300
80
80
180
270
150
60
135
150
40
135
130
20
20
20