MILO THATCH
lvl
85
9
Maxed
7
MILO THATCH
Power: 1,288
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
2,795
2,795
Defense:
718
718
Health:
26,871
26,871
Recovery:
2,217
2,217
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
170
170
Potency:
54.00%
54.00%
Tenacity:
5.00%
5.00%
Precision:
44.00%
44.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
BOILER BONK
Deal up to 3,302 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
LVL 4
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 2,660 Health, increased by 1,995 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 776 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
Restore 2,660 Health, increased by 1,995 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 776 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
LVL 4
SPECIAL
MARTAG BARRAGE
Deal up to 4,367 damage to all opponents. Deal 30% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 4
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self. Call to assist on the opponent with the lowest Health.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self. Call to assist on the opponent with the lowest Health.
LVL 4
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
20% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,326 Health, increased by 1,663 if teammate is Kida or an 'Adventurer', for 2 turns.
50% chance to assist on lowest Health target.
20% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,326 Health, increased by 1,663 if teammate is Kida or an 'Adventurer', for 2 turns.
50% chance to assist on lowest Health target.
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
250
300
80
60
225
270
200
60
40
180
150
40
135
130
20
20
20
20
1,169,000
240
180
300
360
300
600
420
360
840
250
300
80
60
225
270
200
60
40
180
150
40
135
130
20
20
20
20