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8 minutes ago
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CLAUDE FROLLO
lvl
77
8
Maxed
7
CLAUDE FROLLO

Power: 1,016

VILLAIN; OFFENSE; KINGDOM; THE HUNCHBACK OF NOTRE DAME; KINGDOM VILLAIN

Offense:
2,719
Defense:
714
Health:
20,013
Recovery:
0
Crit Chance:
19.00%
Crit Power:
197.50%
Speed:
147
Potency:
31.00%
Tenacity:
50.00%
Precision:
0.00%
Evasion:
12.00%
Attack Speed:
28

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Get Them!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 Frollo Archer teammate or Quasimodo teammate to assist.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+1 Frollo Archer teammate or Quasimodo teammate to assist.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Call non-summoned 'Villain' teammate with the highest Offense who is able to act to use their basic attack on target opponent.

If no teammate is available to assist: Deal up to 2,719 damage to target opponent. Inflict [CONTINUOUS DAMAGE], dealing up to 2,039 damage over 2 turns.
Call non-summoned 'Villain' teammate with the highest Offense who is able to act to use their basic attack on target opponent. Call 1 Frollo Archer teammate or Quasimodo teammate to assist.

If no teammate is available to assist: Deal up to 2,719 damage to target opponent. Inflict [CONTINUOUS DAMAGE], dealing up to 2,039 damage over 2 turns.
Call non-summoned 'Villain' teammate with the highest Offense who is able to act to use their basic attack on target opponent. Call 1 Frollo Archer teammate or Quasimodo teammate to assist.

If no teammate is available to assist: Deal up to 4,079 damage to target opponent. Inflict [CONTINUOUS DAMAGE], dealing up to 3,059 damage over 2 turns.
Call non-summoned 'Villain' teammate with the highest Offense who is able to act to use their basic attack on target opponent. Call 2 Frollo Archer teammates or Quasimodo teammate to assist.

If no teammate is available to assist: Deal up to 4,079 damage to target opponent. Inflict [CONTINUOUS DAMAGE], dealing up to 3,059 damage over 2 turns.
Call non-summoned 'Villain' teammate with the highest Offense who is able to act to use their basic attack on target opponent. Call 2 Frollo Archer teammates or Quasimodo teammate to assist.

If no teammate is available to assist: Deal up to 5,438 damage to target opponent. Inflict [CONTINUOUS DAMAGE], dealing up to 4,079 damage over 2 turns.
Smite the Wicked
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Flip 2 Helpful effects on target into Continuous Damage.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
If this ability defeats an opponent, spread Continuous Damage from defeated target to adjacent opponents.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 6,118 damage to target opponent. Inflict Silence for 1 turn.

If this character has 5 or more Fury perform the following: Deal 30% bonus damage. This attack is unavoidable. Consume 5 Fury.
Deal up to 6,118 damage to target opponent. Inflict Silence for 1 turn. Flip 2 Helpful effects on target into [CONTINUOUS DAMAGE], dealing up to 5,234 damage over 2 turns.

If this character has 5 or more Fury perform the following: Deal 30% bonus damage. This attack is unavoidable. Consume 5 Fury.
Deal up to 9,177 damage to target opponent. Inflict Silence for 1 turn. Flip 2 Helpful effects on target into [CONTINUOUS DAMAGE], dealing up to 7,851 damage over 2 turns.

If this character has 5 or more Fury perform the following: Deal 30% bonus damage. This attack is unavoidable. Consume 5 Fury.
Deal up to 9,177 damage to target opponent. Inflict Silence for 1 turn. Flip 2 Helpful effects on target into [CONTINUOUS DAMAGE], dealing up to 7,851 damage over 2 turns.

If this ability defeats an opponent, spread [CONTINUOUS DAMAGE] from defeated target to adjacent opponents.

If this character has 5 or more Fury perform the following: Deal 30% bonus damage. This attack is unavoidable. Consume 5 Fury.
Deal up to 12,236 damage to target opponent. Inflict Silence for 1 turn. Flip 2 Helpful effects on target into [CONTINUOUS DAMAGE], dealing up to 10,468 damage over 2 turns.

If this ability defeats an opponent, spread [CONTINUOUS DAMAGE] from defeated target to adjacent opponents.

If this character has 5 or more Fury perform the following: Deal 30% bonus damage. This attack is unavoidable. Consume 5 Fury.
The Judge's Command
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
When consuming Fury: All Frollo Guard Archers assist on a random opponent.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
+1 maximum Frollo Archer teammates summoned.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
150
75
223,750
65
If there are any Frollo Guard Archer teammates, or if there is no space to summon new ones, perform the following:

Deal up to 2,039 damage to all opponents 2 times.

If there are no Frollo Guard Archer teammates, perform the following: Summon 2 Frollo Guard Archers at random locations.

Frollo Guard Archers have 12,008 Health, 357 Defense and have the following abilites:

Basic: 'Get Him': Deal up to 1,360 damage to target opponent. Deal 30% bonus damage if target has [CONTINUOUS DAMAGE].

Special A: 'You'll Pay For that!': Deal up to 1,631 damage to target opponent 3 times. 30% chance to inflict [CONTINUOUS DAMAGE] per Hit, dealing up to 1,631 damage over 2 turns.

Special B: 'You Think He's Ugly Now?': Deal up to 2,175 damage to target opponent. Inflict [TENACITY DOWN] for 2 turns.
If there are any Frollo Guard Archer teammates, or if there is no space to summon new ones, perform the following:

Deal up to 2,039 damage to all opponents 2 times.

If this character has 5 or more Fury perform the following: All Frollo Guard Archers assist on a random opponent. Consume 5 Fury.

If there are no Frollo Guard Archer teammates, perform the following: Summon 2 Frollo Guard Archers at random locations.

Frollo Guard Archers have 12,008 Health, 357 Defense and have the following abilites:

Basic: 'Get Him': Deal up to 1,360 damage to target opponent. Deal 30% bonus damage if target has [CONTINUOUS DAMAGE].

Special A: 'You'll Pay For that!': Deal up to 1,631 damage to target opponent 3 times. 30% chance to inflict [CONTINUOUS DAMAGE] per Hit, dealing up to 1,631 damage over 2 turns.

Special B: 'You Think He's Ugly Now?': Deal up to 2,175 damage to target opponent. Inflict [TENACITY DOWN] for 2 turns.
If there are any Frollo Guard Archer teammates, or if there is no space to summon new ones, perform the following:

Deal up to 3,059 damage to all opponents 2 times.

If this character has 5 or more Fury perform the following: All Frollo Guard Archers assist on a random opponent. Consume 5 Fury.

If there are no Frollo Guard Archer teammates, perform the following: Summon 2 Frollo Guard Archers at random locations.

Frollo Guard Archers have 12,008 Health, 357 Defense and have the following abilites:

Basic: 'Get Him': Deal up to 1,360 damage to target opponent. Deal 30% bonus damage if target has [CONTINUOUS DAMAGE].

Special A: 'You'll Pay For that!': Deal up to 1,631 damage to target opponent 3 times. 30% chance to inflict [CONTINUOUS DAMAGE] per Hit, dealing up to 1,631 damage over 2 turns.

Special B: 'You Think He's Ugly Now?': Deal up to 2,175 damage to target opponent. Inflict [TENACITY DOWN] for 2 turns.
If there are any Frollo Guard Archer teammates, or if there is no space to summon new ones, perform the following:

Deal up to 3,059 damage to all opponents 2 times.

If this character has 5 or more Fury perform the following: All Frollo Guard Archers assist on a random opponent. Consume 5 Fury.

If there are no Frollo Guard Archer teammates, perform the following: Summon 2-3 Frollo Guard Archers at random locations.

Frollo Guard Archers have 12,008 Health, 357 Defense and have the following abilites:

Basic: 'Get Him': Deal up to 1,360 damage to target opponent. Deal 30% bonus damage if target has [CONTINUOUS DAMAGE].

Special A: 'You'll Pay For that!': Deal up to 1,631 damage to target opponent 3 times. 30% chance to inflict [CONTINUOUS DAMAGE] per Hit, dealing up to 1,631 damage over 2 turns.

Special B: 'You Think He's Ugly Now?': Deal up to 2,175 damage to target opponent. Inflict [TENACITY DOWN] for 2 turns.
If there are any Frollo Guard Archer teammates, or if there is no space to summon new ones, perform the following:

Deal up to 4,079 damage to all opponents 2 times.

If this character has 5 or more Fury perform the following: All Frollo Guard Archers assist on a random opponent. Consume 5 Fury.

If there are no Frollo Guard Archer teammates, perform the following: Summon 2-3 Frollo Guard Archers at random locations.

Frollo Guard Archers have 12,008 Health, 357 Defense and have the following abilites:

Basic: 'Get Him': Deal up to 1,360 damage to target opponent. Deal 30% bonus damage if target has [CONTINUOUS DAMAGE].

Special A: 'You'll Pay For that!': Deal up to 1,631 damage to target opponent 3 times. 30% chance to inflict [CONTINUOUS DAMAGE] per Hit, dealing up to 1,631 damage over 2 turns.

Special B: 'You Think He's Ugly Now?': Deal up to 2,175 damage to target opponent. Inflict [TENACITY DOWN] for 2 turns.
Hellfire
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On activation gain 1 Guaranteed Crit, up to a max of 3.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+5% Speed Meter gained.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+1 Guaranteed Crit gained.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+5% Speed Meter gained.
Requires Gear Tier 10
200
200
125
328,750
85
Claude Frollo gains 1 Stack of Fury when: He or a Villain Kingdom ally inflicts a Harmful effect, a teammate defeats an opponent, any Esmeralda uses any ability, or any Esmeralda falls below 60% Health for the first time.

When Claude Frollo gains 10 stacks of Fury perform the following: Cleanse [STUN] and [SLEEP] from self. Gain 15% Speed Meter. Grant 2 Magic to 'Smite the Wicked' and 'The Judge's Command'.
Claude Frollo gains 1 Stack of Fury when: He or a Villain Kingdom ally inflicts a Harmful effect, a teammate defeats an opponent, any Esmeralda uses any ability, or any Esmeralda falls below 60% Health for the first time.

When Claude Frollo gains 10 stacks of Fury perform the following: Cleanse [STUN] and [SLEEP] from self. Gain 15% Speed Meter. Gain 1 [GUARANTEED CRIT], up to a max of 3. Grant 2 Magic to 'Smite the Wicked' and 'The Judge's Command'.
Claude Frollo gains 1 Stack of Fury when: He or a Villain Kingdom ally inflicts a Harmful effect, a teammate defeats an opponent, any Esmeralda uses any ability, or any Esmeralda falls below 60% Health for the first time.

When Claude Frollo gains 10 stacks of Fury perform the following: Cleanse [STUN] and [SLEEP] from self. Gain 20% Speed Meter. Gain 1 [GUARANTEED CRIT], up to a max of 3. Grant 2 Magic to 'Smite the Wicked' and 'The Judge's Command'.
Claude Frollo gains 1 Stack of Fury when: He or a Villain Kingdom ally inflicts a Harmful effect, a teammate defeats an opponent, any Esmeralda uses any ability, or any Esmeralda falls below 60% Health for the first time.

When Claude Frollo gains 10 stacks of Fury perform the following: Cleanse [STUN] and [SLEEP] from self. Gain 20% Speed Meter. Gain 2 [GUARANTEED CRIT], up to a max of 3. Grant 2 Magic to 'Smite the Wicked' and 'The Judge's Command'.
Claude Frollo gains 1 Stack of Fury when: He or a Villain Kingdom ally inflicts a Harmful effect, a teammate defeats an opponent, any Esmeralda uses any ability, or any Esmeralda falls below 60% Health for the first time.

When Claude Frollo gains 10 stacks of Fury perform the following: Cleanse [STUN] and [SLEEP] from self. Gain 25% Speed Meter. Gain 2 [GUARANTEED CRIT], up to a max of 3. Grant 2 Magic to 'Smite the Wicked' and 'The Judge's Command'.
Purge the World
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
-2% Defense per Continuous Damage on opponent.
Requires Gear Tier 6
200
100
50
40,000
Level 3
-2% Tenacity per Continuous Damage on opponent.
Requires Gear Tier 8
300
150
75
217,500
Level 4
-2% Offense per Continuous Damage on opponent.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
-3% Defense per Continuous Damage on opponent.
Requires Gear Tier 10
325
250
175
448,750
115
All opponents affected by [CONTINUOUS DAMAGE] receive the following:

-5% Defense per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-5% Tenacity per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-5% Offense per [CONTINUOUS DAMAGE] on opponent, up to a max of 5.

When an opponent affected by [CONTINUOUS DAMAGE] is defeated, all teammates gain 1 Magic for a random ability.
All opponents affected by [CONTINUOUS DAMAGE] receive the following:

-7% Defense per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-5% Tenacity per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-5% Offense per [CONTINUOUS DAMAGE] on opponent, up to a max of 5.

When an opponent affected by [CONTINUOUS DAMAGE] is defeated, all teammates gain 1 Magic for a random ability.
All opponents affected by [CONTINUOUS DAMAGE] receive the following:

-7% Defense per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-7% Tenacity per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-5% Offense per [CONTINUOUS DAMAGE] on opponent, up to a max of 5.

When an opponent affected by [CONTINUOUS DAMAGE] is defeated, all teammates gain 1 Magic for a random ability.
All opponents affected by [CONTINUOUS DAMAGE] receive the following:

-7% Defense per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-7% Tenacity per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-7% Offense per [CONTINUOUS DAMAGE] on opponent, up to a max of 5.

When an opponent affected by [CONTINUOUS DAMAGE] is defeated, all teammates gain 1 Magic for a random ability.
All opponents affected by [CONTINUOUS DAMAGE] receive the following:

-10% Defense per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-7% Tenacity per [CONTINUOUS DAMAGE] on them, up to a max of 5.
-7% Offense per [CONTINUOUS DAMAGE] on opponent, up to a max of 5.

When an opponent affected by [CONTINUOUS DAMAGE] is defeated, all teammates gain 1 Magic for a random ability.
Full Gear List
1,250,500
320
240
400
480
400
800
140
160
315
360
120
270
280
240
460
150
200
150
50
20
45
Gear Tier 9
512,000
160
120
200
240
200
400
80
80
180
180
60
135
Gear Tier 10
738,500
160
120
200
240
200
400
280
240
460
150
200
60
80
135
180
150
60
135
50
20
45