Ramza
FANTASYLAND
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MOTHER GOTHEL
lvl
66
7
Maxed
7
MOTHER GOTHEL

Power: 798

VILLAIN; SUPPORT; KINGDOM; TANGLED; KINGDOM VILLAIN

Offense:
1,276
Defense:
564
Health:
19,200
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
123
Potency:
17.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
5.00%
Attack Speed:
28

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Shadow Stiletto
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Guaranteed to Flip a Helpful effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% chance per Villain teammate to Flip an additional Helpful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 957 damage to target opponent. 50% chance to Flip 1 Helpful effect.
Deal up to 957 damage to target opponent. Flip 1 Helpful effect.
Deal up to 1,436 damage to target opponent. Flip 1 Helpful effect.
Deal up to 1,436 damage to target opponent. Flip 1 Helpful effect. 10% chance per Villain teammate to Flip an additional Helpful effect.
Deal up to 1,914 damage to target opponent. Flip 1 Helpful effect. 10% chance per Villain teammate to Flip an additional Helpful effect.
Cloak and Dagger
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to gain Haste.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Defense down.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 50% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 3,509 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 3,509 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 5,264 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 5,264 damage to target opponent, ignoring 50% Defense. 65% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 7,018 damage to target opponent, ignoring 50% Defense. 65% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
Mother Knows Best
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% bonus damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Copied and Flipped.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+20% bonus damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 75% bonus damage.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 75% bonus damage.

Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 95% bonus damage.

Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 95% bonus damage.

Gain a copy of up to 3 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 115% bonus damage.

Gain a copy of up to 3 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Sinister Schemes
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% chance to activate.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% chance to gain Drain Life.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% chance to activate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+15% chance to gain Drain Life.
Requires Gear Tier 10
150
150
125
293,750
65
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 15% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 30% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 20% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 30% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 20% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 45% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 25% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 45% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 25% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 60% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
Full Gear List
2,209,500
600
450
1,100
150
270
325
240
75
50
80
80
600
500
1,060
405
450
225
180
60
350
300
650
150
250
200
100
65
Gear Tier 8
600,000
200
150
600
150
110
145
140
35
50
40
40
Gear Tier 9
660,500
200
150
250
300
250
560
100
80
225
225
40
90
20
90
60
20
20
Gear Tier 10
949,000
200
150
250
300
250
500
350
300
650
150
250
60
80
135
225
200
80
180
100
20
90
65
20
20