SHANK
lvl
67
7
Maxed
7
SHANK
Power: 837
HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO
Offense:
1,237
1,237
Defense:
649
649
Health:
20,680
20,680
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
100
100
Potency:
23.00%
23.00%
Tenacity:
15.00%
15.00%
Precision:
4.00%
4.00%
Evasion:
10.00%
10.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
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LVL 3
BASIC
One Two Shank
Deal up to 1,131 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
LVL 3
SPECIAL
Shank You Very Much
Perform the following on target teammate and self 2 times: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.
10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
LVL 3
SPECIAL
Style for Miles
Deal up to 2,667 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.
On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
LVL 1
PASSIVE
Gonna Get Got
On turn start, perform the following on the opponent with the highest Speed Meter:
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Full Gear List
1,793,000
480
360
900
120
210
225
115
155
50
80
60
480
400
860
270
315
180
225
60
280
240
535
150
200
100
100
65
500,000
160
120
500
120
110
145
35
35
50
40
40
Gear Tier 9
531,000
160
120
200
240
200
460
60
40
135
135
40
90
40
135
60
20
20
Gear Tier 10
762,000
160
120
200
240
200
400
280
240
535
150
200
60
60
135
180
100
40
90
100
40
90
65
20