Rayne
FANTASYLAND
Updated:
3 minutes ago
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BARLEY
lvl
76
8
Maxed
7
BARLEY

Power: 1,094

HERO; SUPPORT; DOWNTOWN; ONWARD; DOWNTOWN HERO; ADVENTURER

Offense:
1,818
Defense:
823
Health:
23,135
Recovery:
0
Crit Chance:
5.00%
Crit Power:
175.00%
Speed:
167
Potency:
28.00%
Tenacity:
45.00%
Precision:
14.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Ready for Action!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance for this character to gain Defense Up.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to gain Defense Up.
Requires Gear Tier 5
75
55
13,000
Level 4
Call an additional ally to attack.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to gain Defense Up.
Requires Gear Tier 9
100
100
50
141,250
25
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1.
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 30% chance to gain [DEFENSE UP] for 1 turn.
Up to 2 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 45% chance to gain [DEFENSE UP] for 1 turn.
Up to 3 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 45% chance to gain [DEFENSE UP] for 1 turn.
Up to 3 random allies gain the following: Immediately use your Basic Attack against target opponent.

This character gains the following: Increase Magic of a random ability by 1. 60% chance to gain [DEFENSE UP] for 1 turn.
Guinevere
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to decrease Magic of all abilities on each affected opponent by 1.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to decrease Magic.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,273 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

If Ian is an ally, gain [EVASION].
Deal up to 2,273 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

30% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 3,409 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

30% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 3,409 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

45% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Deal up to 4,545 damage to target opponent and all flanking opponents. Remove [TAUNT] from any opponents affected by [TAUNT].

45% chance to decrease Magic of all abilities on each affected opponent by 1.

If Ian is an ally, gain [EVASION].
Quests of Yore
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to grant Critical Power Up for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
Increase target's Speed Meter by 30%.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+15% chance to grant Critical Power Up.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% Speed Meter increase.
Requires Gear Tier 10
150
125
50
165,000
50
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT].

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT].

30% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 30%.

30% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 30%.

45% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Increase Magic of all abilities for target ally by 1. Grant [GUARANTEED CRIT]. Increase ally's Speed Meter by 40%.

45% chance to grant [CRIT POWER UP] for 2 turns.

If target ally is Ian, increase Magic of all abilities by an additional 1.
Follow Your Gut
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% chance to activate.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to activate.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% chance to activate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to activate.
Requires Gear Tier 10
150
150
125
293,750
65
This character is Immune to [FEAR].

On turn start, 20% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 30% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 40% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 50% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
This character is Immune to [FEAR].

On turn start, 60% chance to perform the following: Inflict [DEFENSE DOWN] for 2 turns on the opponent with the lowest Health.
Full Gear List
1,609,500
400
300
500
600
500
1,060
180
160
405
405
120
315
20
135
60
20
20
350
300
650
250
200
200
65
50
20
20
Gear Tier 9
660,500
200
150
250
300
250
560
80
80
180
225
60
135
20
90
60
20
20
Gear Tier 10
949,000
200
150
250
300
250
500
350
300
650
250
200
100
80
225
180
200
60
180
65
50
20
20
45