Helgesson88
FANTASYLAND
Updated:
10 minutes ago
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BALOO
lvl
67
8
Maxed
7
BALOO

Power: 884

HERO; SUPPORT; WILDS; THE JUNGLE BOOK

Offense:
1,550
Defense:
507
Health:
18,617
Recovery:
2,297
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
124
Potency:
11.00%
Tenacity:
23.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Coco-NUTS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Offense Down for 1 turn on each hit.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Offense Down.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,434 damage to target opponent. Chain to an adjacent opponent.
Deal up to 1,434 damage to target opponent. Chain to an adjacent opponent.

30% chance to inflict Offense Down for 1 turn on each hit.
Deal up to 2,151 damage to target opponent. Chain to an adjacent opponent.

30% chance to inflict Offense Down for 1 turn on each hit.
Deal up to 2,151 damage to target opponent. Chain to an adjacent opponent.

45% chance to inflict Offense Down for 1 turn on each hit.
Deal up to 2,868 damage to target opponent. Chain to an adjacent opponent.

45% chance to inflict Offense Down for 1 turn on each hit.
Fight Like a Bear
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant Critical Chance Up to target teammate for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to grant Offense Up to teammates adjacent to target.
Requires Gear Tier 5
75
55
13,000
Level 4
Target teammate uses their basic attack on a random opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+15% chance to grant Offense Up to teammates adjacent to target.
Requires Gear Tier 9
100
75
50
128,750
25
Grant Offense Up to target teammate for 2 turns.

Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.

30% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Grant Offense Up to target teammate for 2 turns and Critical Chance Up for 1 turn.

Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.

30% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Grant Offense Up to target teammate for 2 turns and Critical Chance Up for 1 turn.

Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.

45% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Grant Offense Up to target teammate for 2 turns and Critical Chance Up for 1 turn. Target teammate uses their basic attack on a random opponent.

Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.

45% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Grant Offense Up to target teammate for 2 turns and Critical Chance Up for 1 turn. Target teammate uses their basic attack on a random opponent.

Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.

60% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Bare Necessities
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Convert 1 random Harmful effect on each teammate into Continuous Healing. If teammate is Wilds, instead convert 2 Harmful effects.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+20% Health restored. +50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
50% chance to convert 1 random Helpful effect on each opponent into a random Harmful effect for 1 turn.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+20% Health restored. +50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Restore 2,297 Health to all teammates. Deal up to 1,679 damage to all opponents.
Restore 2,297 Health to all teammates. Deal up to 1,679 damage to all opponents.

Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 2,871 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.
Restore 2,756 Health to all teammates. Deal up to 2,519 damage to all opponents.

Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 3,446 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.
Restore 2,756 Health to all teammates. Deal up to 2,519 damage to all opponents.

Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 3,446 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.

50% chance to convert 1 random Helpful effect on each opponent into random Harmful effect for 1 turn.
Restore 3,216 Health to all teammates. Deal up to 3,358 damage to all opponents.

Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 4,020 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.

50% chance to convert 1 random Helpful effect on each opponent into random Harmful effect for 1 turn.
Quick Snack
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+50% Health restored if teammate is below 60% Health.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% Health restored if teammate is below the Health threshold.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Health restored.
Requires Gear Tier 10
150
100
50
146,250
25
On turn start, restore 2,297 Health to the teammate with the lowest Health.

If teammate is a Wilds character, grant Continuous Healing, restoring 2,871 Health over 2 turns.
On turn start, restore 2,297 Health to the teammate with the lowest Health. Restore 50% bonus Health if teammate is below 60% Health.

If teammate is a Wilds character, grant Continuous Healing, restoring 2,871 Health over 2 turns.
On turn start, restore 2,756 Health to the teammate with the lowest Health. Restore 50% bonus Health if teammate is below 60% Health.

If teammate is a Wilds character, grant Continuous Healing, restoring 3,446 Health over 2 turns.
On turn start, restore 2,756 Health to the teammate with the lowest Health. Restore 75% bonus Health if teammate is below 60% Health.

If teammate is a Wilds character, grant Continuous Healing, restoring 3,446 Health over 2 turns.
On turn start, restore 3,216 Health to the teammate with the lowest Health. Restore 75% bonus Health if teammate is below 60% Health.

If teammate is a Wilds character, grant Continuous Healing, restoring 4,020 Health over 2 turns.
Full Gear List
1,953,000
480
360
600
720
600
1,320
100
100
315
315
80
225
140
585
100
120
40
40
420
360
840
350
150
150
150
130
20
20
Gear Tier 9
803,000
240
180
300
360
300
720
60
60
180
180
40
90
60
270
60
120
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
350
150
80
40
315
135
150
40
135
150
40
135
40
130
20
20
20
20