SHANK
lvl
67
8
Maxed
7
SHANK
Power: 924
HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO
Offense:
1,637
1,637
Defense:
729
729
Health:
20,386
20,386
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
137
137
Potency:
33.00%
33.00%
Tenacity:
15.00%
15.00%
Precision:
14.00%
14.00%
Evasion:
10.00%
10.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
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LVL 3
BASIC
One Two Shank
Deal up to 1,496 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
LVL 3
SPECIAL
Shank You Very Much
Perform the following on target teammate and self 2 times: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.
10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
LVL 2
SPECIAL
Style for Miles
Deal up to 2,353 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.
On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
LVL 1
PASSIVE
Gonna Get Got
On turn start, perform the following on the opponent with the highest Speed Meter:
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
Full Gear List
1,968,500
480
360
600
720
600
1,320
200
120
495
405
140
360
80
270
120
40
20
20
20
420
360
840
250
250
200
150
130
20
20
809,000
240
180
300
360
300
720
100
40
270
180
80
180
40
135
120
20
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
200
60
180
150
40
135
130
20
20
20